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    Welcome to skUnity! This is a forum where members of the Skript community can communicate and interact. Skript Resource Creators can post their Resources for all to see and use.

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    Solved Yaw and Pitch

    I'm a little upset about my problem now. Why isn't this working??? command /setloc: trigger: set {loc} to location of player set yaw of {loc} to 0 set pitch of {loc} to 0 command /loc: trigger: teleport player to {loc} Well... actually, this works with...
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    Problem with dropping item..

    Ok I gave up the loop in radius thing... But... loop {bedwars.location.mineral::*}: drop 1 iron ore at loop-value without velocity I did this... and console doesn't output this error. But It's still not working...
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    Problem with dropping item..

    So I change loop to: loop all items in world "bedwars": I thought this should work, of course. but.... Console error: Can't understand this loop: 'loop all items in world "bedwars"' (test.sk, line 7: loop all items in world "bedwars":')
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    Problem with dropping item..

    on load: add location at 34.5, 66, 95.5 in world "bedwars" to {bedwars.location.mineral::*} #I am skipping this part... every 1 second: loop all items location at 34.5, 66, 95.5 in world "bedwars": add 1 to {_cnt} if {_cnt} isn't more than 64: drop 1 iron ingot at...