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  • Welcome to skUnity!

    Welcome to skUnity! This is a forum where members of the Skript community can communicate and interact. Skript Resource Creators can post their Resources for all to see and use.

    If you haven't done so already, feel free to join our official Discord server to expand your level of interaction with the community!

    Now, what are you waiting for? Join the community now!

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    Need help with this mention skript!

    Here you go. on chat: set {_msg} to message loop all players: set {_name} to loop-player's name if {_msg} contains "%{_name}%": replace all "%{_name}%" with "&9@%{_name}%&r" in {_msg} play sound "entity.experience_orb.pickup" with volume 1 and...
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    Clear Potion Effects In a Radius

    I fixed your syntax error, but I'm not sure if you can display the cooldown only in seconds. command /abilityone: description: Runs the First Ability I wont Even Lie permission: permission cooldown: 150 seconds cooldown message: §l§4You Are On Cooldown for %remaining time%...
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    Checking the lore of a clicked item

    No problem, glad it's been solved :emoji_heart:
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    Checking the lore of a clicked item

    I don't really see the issue with your code. It's working perfectly fine and functioning as it should on my server. I, too, have SkBee and SkQuery only. The only problem I saw was when moving the item to a chest or another player's inventory. It doesn't detect it. command /soulbind [<text>]...
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    Checking the lore of a clicked item

    Seems like it's working on me? Though there was syntax error on " clickec cursor ", i fixed it. on inventory click: if lore of event-slot contains "&9Soulbound to &7": send "&7[DEBUG] Soulbound item detected on clicked cursor." to event-player if clicked inventory is not...
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    Solved arg-1 in command

    yea i realized it after i reloaded the website haha :D
  7. H

    can someone make donutworth skript?

    Maybe? I dont think so. But I've never been on DonutSMP so I have no clue.
  8. H

    Discord: @temer_lang

    Discord: @temer_lang
  9. H

    can someone make donutworth skript?

    what does that mean?
  10. H

    im trying to make furniture store and heres script but theres bug in the line 35 37 and 39

    Your code actually didnt work and it kept saying "<none>" and it wouldnt let you buy the block. And it gave any block you looked at. So I fixed it :emoji_slight_smile: :emoji_warning: Constantly looping will cause lags within server:emoji_warning: command /satisakoy <number>: permission...
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    Solved slab type bottom sitmod

    This code took 2 hours to get right, and I can confidently say that it was the most painful script I've ever worked on. Server crashes: approximately 10 Syntax errors: approximately 250 (if not more) Installing SkBee is recommended btw Made by HeliumBoi
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    Need help getting /give to work through execute console command

    yea that wont work. Perhaps you can try this alternative?: command /specialcoin <player>: executable by: console trigger: set {_item} to gold nugget set {_item} to {_item} with item flag hide enchants enchant {_item} with unbreaking 1 give arg-1...
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    Solved List every block

    Sure, you can use: set {_random} to random element of all blocks I'm confident that you know how to use this ?
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    Solved how to make calculator in skript?

    The issue with your code lies in the use of echo, which is not part of Skript's native (vanilla) syntax. Additionally, you haven't specified any required addons that would support this functionality, making the script incompatible with a standard Skript installation.
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    Solved arg-1 in command

    That's not how this works. Don't simply apply my code to yours; your code has been enhanced by my input. You should use my code instead. It's working perfectly on my server.
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    Is the skript variable stable?

    When the server stops, any in-memory variables are lost. Use yaml instead :emoji_thumbsup:
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    Check for score?

    Typically, we use UUID-based or global variables for these purposes. Perhaps you could give them a try? https://forums.skunity.com/threads/skbee-easy-tutorial-for-scoreboards.15198/
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    Solved arg-1 in command

    So this is the best it gets from what you provided me with. Hope you like it! command /helper [<player>]: permission: hmenu.helper aliases: /h, /hmenu trigger: if arg-1 is set: set {_gui} to a new chest inventory with 3 rows named "&eʜᴇʟᴘᴇʀ ᴍᴇɴᴜ" set...
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    Solved arg-1 in command

    Well obviously you can't use arg-1 in "on inventory click" event. You need to use %player% instead. But problem i see is, you're trying to temporarily mute the player you clicked on (correct me if im wrong, im on mobile so i didnt really read everything), but if that's the case, you should loop...