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    Welcome to skUnity! This is a forum where members of the Skript community can communicate and interact. Skript Resource Creators can post their Resources for all to see and use.

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  1. Jake

    Opening an anvil gui to a player

    I don't want to sound toxic or anything but you shouldn't suggest tuske at all, let alone tell OP to ask in the discord after you realized that tuske wouldn't work.
  2. Jake

    Opening an anvil gui to a player

    you totally don't need tuske, NEVER suggest tuske, tuske is outdated and wont work in newer versions, whatever tuske does it can be done with other addons or skript-reflect. https://hub.spigotmc.org/javadocs/bukkit/org/bukkit/inventory/AnvilInventory.html#getRenameText()
  3. Jake

    Opening an anvil gui to a player

    check the inventory types
  4. Jake

    Opening an anvil gui to a player

    read them again
  5. Jake

    Solved Loop entity, location

    1. you are setting the x-coordinate of _entity to a non existing variable 2. just do loop all entities in radius 8 of player where [input is a zombie]:
  6. Jake

    Opening an anvil gui to a player

    read the docs
  7. Jake

    give function not working with variables

    please use lists and stop using dots in variables, they don't make any difference
  8. Jake

    Solved Detect if the player is in a location

    every 5 ticks: set {_l} to ... teleport all players where [distance between input and {_l} <= 0.4] to {_l}
  9. Jake

    Solved Location variables without pitch and yaw

    that also works, you can just get each location value (x-coord, world, yaw etc) from a location
  10. Jake

    I need help

    use the on chat event
  11. Jake

    Solved Detect if the player is in a location

    every 5 ticks: teleport all players where [distance between input and {_yourcustomlocation} <= 0.4] to ...
  12. Jake

    Solved Location variables without pitch and yaw

    stringify and split it
  13. Jake

    Solved Hide Flags

    are you aware that there's no gui open effect? send your code when possible, i'll help based on that
  14. Jake

    Solved Loop specific amount of entities

    No problem :D also flag my answer as best answer (or what that is called in here) if that was all you needed :)
  15. Jake

    How i can make old combat mechanic on skript?

    maybe reflect
  16. Jake

    Solved Loop specific amount of entities

    loop all entities in radius 5 of player where [input != player]: #your code here add 1 to {_n} stop if {_n} >= 11
  17. Jake

    Solved Hide Flags

    127 hides all the flags, this includes the hex color of a leather armor piece below the name you can also do %itemtype% with all flags hidden named "SkUnity Pickaxe"
  18. Jake

    How to check if a door is open

    block data, what you just sent makes 0 sense
  19. Jake

    Is there any way to set the name of the last item you got?

    use the give effect
  20. Jake

    Is there an "On eat start" event?

    https://skripthub.net/docs/?id=1089