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    Welcome to skUnity! This is a forum where members of the Skript community can communicate and interact. Skript Resource Creators can post their Resources for all to see and use.

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  1. Runakai

    Key Events

    You use the inventory close event, add conditions and open a gui
  2. Runakai

    Change gui menu on press

    Or use the inventory click event
  3. Runakai

    Can't understand this condition/effect send title

    Also next time please don’t send the whole code if the error only refers to one error
  4. Runakai

    Open player's ender chest with named error

    Also you Could Script your own Ender chest
  5. Runakai

    Solved Sell Skript

    Just to make sure if others need that heres something I wrote: command sell: trigger: set {_} to amount of iron ore in player' inventory add {_}*10 to {balance::%player's uuid%} send "You've sold %{_}% Iron ore for ({_]*10)$"
  6. Runakai

    Solved Help

    Just stop asking such stupid questions including « Idk » it’s annoying as hell, no one is going to help you and it’s just fucking ridiculous. Please learn the basics. I mean, if there was a problem within that command, sure, we’d help but that’s just wow- *idk*
  7. Runakai

    Error: player´s balance is not an entity type

    I don’t know
  8. Runakai

    Solved not resetting help

    I haver never seen a such chaotic script before. First of all: Why do you halfly use list variables? use them constantly. also loop {herkes::*}: if {herkes::duvar.%loop-value%} is true: delete {herkes::duvar.%loop-value%} stop will not work since the loop...
  9. Runakai

    Solved GUI Error

    Don't use SkQuery- use TuSKe or vanilla skript
  10. Runakai

    On Inventory slot click

    https://forums.skunity.com/threads/vanilla-guis.8939/#post-39122
  11. Runakai

    Problem with scoreboard.

    Skellett or skore scoreboards
  12. Runakai

    Help with inventory commands

    you are mixing 3 different plugins together to achieve this. skquery open inventory, skript slot setting and clicked slot is skellet syntax, not skript
  13. Runakai

    Loops and enchants

    wouldn't using filters work? set {_list::*} to all items in player' inventory where [item input is enchanted] add amount of {_list::*} in player' inventory to {_a}
  14. Runakai

    Help with inventory commands

    If you’re using tuske you will have to set a local variable to the arguments before and use that instead. If Ure using inventory click event mixed with Skellett syntax you can’t use aeg-1 since there is no argument
  15. Runakai

    A fully Skript based MMO-RPG Server

    Actually you will only need Skript mirror if you know java.
  16. Runakai

    Scoreboard

    Thats SkRayFall, and no one does the RayFall anymore. Use Skore or Skellett
  17. Runakai

    Solved Heads in gui

    Yes it should since you have not provided any kind of code. Can be shortened using TuSKe: options: STitem: &7Mainpage NSitem: &6nextpage VSitem: &7previous page GlobalPlayerGuiName: &cPlayers pagetext: &6Page command test: trigger: set...
  18. Runakai

    block break event with custom block

    use %event-location% and variables or maybe as you mentioned nbt
  19. Runakai

    Skript GUI

    I think its open virtual dispenser inventory to player or whatever inventory that was
  20. Runakai

    Punishment

    And I want you to use the correct Help- pattern or better: use request