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    Welcome to skUnity! This is a forum where members of the Skript community can communicate and interact. Skript Resource Creators can post their Resources for all to see and use.

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  1. Goose

    Solved GUI (Player Heads)

    You have to put the name of the player as a string. format slot 0 with "Jooby"'s skull named "&7&l[&4&lOWNER&7]&7 Jooby" with lore "&4Owner &7of &cMount&aDupe" to close
  2. Goose

    basic skript help

    You can play sounds using this syntax play %string% to %player% [at volume %number%] It can be used like this: play "ui.toast.challenge_complete" to player at volume 100 In a command, it is used like this command testcmd: trigger: play "ui.toast.challenge_complete" to player at...
  3. Goose

    basic skript help

    You'd have to check each coordinate individually, like this: on break: if player's x coordinate is between 1 and 2: if player's y coordinate is between 5 and 10: if player's z coordinate is between 9 and 18: # do stuff
  4. Goose

    Solved Lore New Line Skript

    try this format slot 12 of player with skull of {_head1} named "&b&lStaff" with lore "&7IGN &8&l» &b{@Owner1}" and "&7Rank &8&l» &bOwner" to be unstealable if that doesn't work, you did your || wrong and you should be doing this format slot 12 of player with skull of {_head1} named "&b&lStaff"...
  5. Goose

    basic skript help

    if a player is in a location, they cant break blocks on break: if player's location is location at 25, 64, 246: cancel event if the block is in a location, it cant be broken on break: if event-block's location is location at 25, 64, 246: cancel event
  6. Goose

    someone explain me what im doing wrong

    I'm not saying your code was overcomplicated, I was saying that the command in the code that came with the post (the first post, not your reply) was overcomplicated. I think nothing is wrong with the code, I just saw the command and thought I'd rewrite it for fun.
  7. Goose

    someone explain me what im doing wrong

    perhaps im really late and this code is bad and outdated from the current code but this command is sooooo overly complicated, judging off the first code that was sent this is what i rewrote options: time: 5 itembar: | prefix: &7[&e&lCoil&7]&f&l - items: 2 variables...
  8. Goose

    Solved how to set the cooldown to clicked sign

    {_diff} is a local variable. Local variables get deleted after a trigger ends, so you gotta use {diff::%player%}. (You can delete the {diff::%player%} later)
  9. Goose

    Solved how to set the cooldown to clicked sign

    Sure, hit me up.
  10. Goose

    Help with Inventory Click

    Isn't the expression "%clicked action", and not "%clicked type"? Unless you're using Mirreski's fork..
  11. Goose

    Problem with skript plugin

    What's all this new text component stuff? That doesn't appear to be in Skript, are you trying to send messages? If so, use: send "put your msg here" to player
  12. Goose

    Problem with skript plugin

    It's not a problem with your plugin, the skript you are using (.sk file, not the plugin .jar) has errors
  13. Goose

    Solved how to set the cooldown to clicked sign

    Very unhelpful :eyes: Usually what I would do is make the player execute a command on click of the sign, like this: on rightclick on a sign: line 1 of clicked block is "&e-|-&6&lGoal&e-|-" line 2 of clicked block is "&2[RightClick]" line 3 of clicked block is "&8%world%" line 4...
  14. Goose

    Solved Docs not having on break event

    https://skripthub.net/docs/?id=996
  15. Goose

    Held item resets when player is given an item

    What you can do is set variables to the measure of how long it takes to charge a bow with every state of the bow's charge, then set another variable to the current time and see if the difference between and now and the variable that was set to the current time is greater than the variables...
  16. Goose

    Solved Doing an action on each player in a list

    Assuming you want to do the same stuff for every player in a list: loop all players in {list::*}: # do stuff with loop-player
  17. Goose

    Help with block placing skript

    try this on place of obsidian: if past event-block is air: cancel event wait 40 seconds set event-block to obsidian stop trigger else: cancel event
  18. Goose

    Help with block placing skript

    Is the place worldguarded?
  19. Goose

    Main command of a skript not showing up to normal players.

    command creative: trigger: if player has permission "essentials.gamemode.creative": exit else: if player's world is "HUB": send "&4You can only run this command in your personal world!" else: set gamemode of...
  20. Goose

    If block name is

    The "on" part is optional