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  • Welcome to skUnity!

    Welcome to skUnity! This is a forum where members of the Skript community can communicate and interact. Skript Resource Creators can post their Resources for all to see and use.

    If you haven't done so already, feel free to join our official Discord server to expand your level of interaction with the community!

    Now, what are you waiting for? Join the community now!

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    /duel skript

    I don't have the time to write a script right now but the easiest way to do this is to repurpose a tpa snippet.
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    /duel skript

    Please stop bumping when you're already at the top of the request forum. The code sent is several years old, it wouldn't work, no.
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    Executing Skript from String

    It doesn't take hours and the full version isn't too worth it anyway. Using java file tools it might be possible to use java to make a skript file, write in it, and reload it. Here's the link to the API documentation https://en.njol.ch/projects/skript/API, but again, at this point, just use...
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    Solved Kit List Permission check assistance

    Yep. on join: set attack speed attribute of player to 26 (if this doesn't work try using the base Minecraft command) on join: execute console command "attribute %player% minecraft:generic.attack_speed base set 26"
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    Executing Skript from String

    You can just use an existing plugin like ExecutableItems, which makes making custom op items easy. Or just like...use Skript on your server? The ai code you sent is awful lol
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    Executing Skript from String

    For one thing, using AI for skript is a terrible choice. For two, why would you need skript in java? Skript is written in java, so afaik anything that Skript can do, java can do aswell.
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    Solved Kit List Permission check assistance

    But... theres literally a built in command to disable the attack cooldown-
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    Solved Kit List Permission check assistance

    Can I see the code for the hasPermission function? Also...why are you using 1.8?
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    when holding item it will autocompress

    I'm not sure what you mean, but if you can't skript at all, I recommend asking in the request forum or just... learning skript.
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    Looking for help?

    You can do this in the paper-global.yml configuration file.
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    Looking for help?

    In that case yeah you can use the skript provided, do a big chunky load, wait a bit (depending on your server strength could be minutes, could be an hour+) until every chunk loads and has the bedrock generate. A flat layer of bedrock is still really easy to get past, however, so as I said...
  12. N

    Looking for help?

    Chunky does a mass preload of every chunk in a defined world/radius, I thought he said he wanted there to be no loaded chunks.
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    Looking for help?

    No, you're still replacing 256 blocks in a tick every single time a new chunk is generated. The number of times it happens doesn't effect it too much besides from the amount of times it lags (, it's only gonna lag when it actually triggers. If my math isn't awful, 10,000 blocks in all...
  14. N

    Make the name of a player rainbow using skript

    Pff I was about to suggest single character changing I got so much more SkBee syntax to work on.
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    Variable Problems

    No he fixed the formatting for me.
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    Solved Skript particles aren't generating

    Ngl forgot that was a thing
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    Sesame street was getting a bit boring, I've moved to Elmo's world.

    Sesame street was getting a bit boring, I've moved to Elmo's world.
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    Solved Skript particles aren't generating

    Does it say the vector location in your chat when you send %{_v}%?
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    Solved Skript particles aren't generating

    Try using a different particle and see what happens. The math should be correct but you can also try teleporting the player to {_v} or summoning a mob at {_v} to check. Maybe try raising the Y a little bit?
  20. N

    Looking for help?

    Imo the best way is probably to split it up into 8 2x16 sections and fill one every 2.5 ticks. That way, it fills only 12.8 b/t (blocks per tick) rather than 256 b/t. Plus it gives you a bit of time before the layer generates. You can also do 4 sections that are 4x16, or 2 that are 8x16...