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    Welcome to skUnity! This is a forum where members of the Skript community can communicate and interact. Skript Resource Creators can post their Resources for all to see and use.

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  1. Jakkeren

    Turning zombie villager to a villager

    This might be what you're looking for: on rightclick on entity: targeted entity is zombie villager: set {_loc} to location of targeted entity remove targeted entity spawn a villager at {_loc}
  2. Jakkeren

    Issue with looping within

    Please paste your code. Also what are you gonna use this for? There might be a more efficient way to do what you are trying to accomplish.
  3. Jakkeren

    I am re-making bridge duels from hypixel

    I'd set the location to a variable using a command, teleporting the player to the variable afterwards. This would also make the location changeable in-game. command /setloc: trigger: set {loc} to location of player teleport arg-1 to {loc}
  4. Jakkeren

    Solved Trading system

    Please elaborate. You haven't received any help yet due to people not understanding what your problem actually is.
  5. Jakkeren

    Skript and Big servers

    The short answer is yes. I've known a lot of servers with players of that amount usiong skript. I wouldn't use it for very heavy functions, and you'd also need to make sure that all of your skripts are well optimized. As a principle, I'd try to stick to plugins unless skript would be very...
  6. Jakkeren

    My skript with Sk Ray Fall

    Not exactly sure why you'd loop all the players, but you'd wanna use something like this: on chat: loop all players: set {_points} to "&e100" set score "points" below loop-player to {_points} for loop-player
  7. Jakkeren

    recipe skript not working

    You currently have 10 items for your crafting recipe, and you should use 'on script load' rather than 'on load' if it stood to me. However, for your needs I'd recommend using the plugin CraftEnchance. It's a lot more consistant, is regularly updated and while skript can have trouble with...
  8. Jakkeren

    enchanted book

    You actually can. By using NBT's, I managed to do this(a function to give random enchanted books to the player): function randomEnchantedBooks(amount: integer, p: player): set {_i} to random integer between 1 and 25 if {_i} is 1: set {_o} to "protection"...
  9. Jakkeren

    Taking a Percentage of Players Balance on death.

    on death: victim is a player: attacker is a player: set {_gain} to (balance of victim / 10) add {_gain} to balance of attacker remove {_gain} from balance of victim send "You earned %{_gain}% from killing %victim%" to attacker...
  10. Jakkeren

    Custom recipes don't work?

    In your version of skript, I've experienced the registering of custom crafting recipes to be extremely broken and inconsistent. For your needs I'd recommend using the plugin CraftEnchance. It's a lot more consistant, is regularly updated and while skript can have trouble with certain newer...
  11. Jakkeren

    About GUIs

    Format slot is extremely broken. I'd use set slot instead: function GUI(p: player, page: integer): if {_page} is 1: open chest with 3 rows named "Home:" to {_p} set slot 0 of {_p}'s current inventory to compass named "Open GUI" if {_page} is 2: open chest with 3...
  12. Jakkeren

    Solved Custom Crafting Recipe

    For your needs I'd recommend using the plugin CraftEnchance. It's a lot more consistant, is regularly updated and while skript can have trouble with certain newer items, this plugin features all of them without any trouble. In general, I'd recommend using plugins instead of skripts, or at least...
  13. Jakkeren

    i need help with break thing

    You shouldn't use the @p tag while working with skripts. I'd only use that for console- and command block commands. I made an event for you that should work with all blocks. on block break: cancel event set {_block} to "%event block%" parsed as item give player 1 of {_block}...
  14. Jakkeren

    Latest version generated an exception

    I'm running the latest 1.16 version of skript, and while most of our server runs on skript, it's pretty essential for us to have it working. However out of random today, we receive the following error in console, and no skripts on our server seems to work: 02.01 14:17:33 [Server] WARN [Skript]...
  15. Jakkeren

    Solved Equipping a zombie with a custom head

    This should do it command /zombiehead: trigger: spawn a zombie at player set helmet of last spawned zombie to ("Notch" parsed as an offline player)'s head Also, this has already been answered here: https://forums.skunity.com/threads/spawn-zombie-with-player-head.10201/
  16. Jakkeren

    Addon Conquer

    Please update to FactionsUUID 1.16
  17. Jakkeren

    Problem with scoreboard.

    Skellett
  18. Jakkeren

    Problem with scoreboard.

    Hello. We're a freshly started OPPrison server, and we've just opened. We've run into problems however... Our scoreboard skript linked below causes the server to lag extremely much -- it's unplayable. We've had to disable it for a bit of time now, and we're wondering if we're doing anything...
  19. Jakkeren

    Skripts doesn't work?

    Hi, for som reason, skripts work on my test server, but not on the main server. The skripts load, without any errors, but doesn't work for som reason. It just writes "Unknown Command" etc.
  20. Jakkeren

    Add a variable to a single player...

    Hi. So I'm trying to make a leveling system, where your level is displayed in your action bar. When a variable get's added, it get's added to all players. How do i make it, so it only adds the variable to the player, that does the event? http://pastebin.com/Rw1Lqp5J