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  • Welcome to skUnity!

    Welcome to skUnity! This is a forum where members of the Skript community can communicate and interact. Skript Resource Creators can post their Resources for all to see and use.

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  1. oToghty

    Solved /baltop command

    function sort(indices: strings, values: numbers, descending: boolean = true) :: strings: loop {_indices::*}: set {_whole} to rounded down {_values::%loop-index%} set {_fraction} to mod({_values::%loop-index%}, 1) * 1E+10 set...
  2. oToghty

    Solved /baltop command

    A ball top using what currency? player's balance?
  3. oToghty

    Reading a value from item's lore

    You need to parse it as an integer/number uncolored line 1 of lore of ... parsed as integer for example
  4. oToghty

    problems with set damage equations

    The error says it all, you can't change the damage after the event has passed. You have a lot of wait 2 ticks there meaning that the event already passed by the point it gets to your damage effect
  5. oToghty

    Solved Why is this GUI not working?

    Tuske is very outdated, you might want to use vanilla guis (no addons required) or, as Zyxed said, skript-gui
  6. oToghty

    Skript help

    There is indeed an event for that, it's called on tool change
  7. oToghty

    Solved increase damage by %

    Just do (num / 100) * the amount of % you want
  8. oToghty

    Solved remove variable of block?

    wdym
  9. oToghty

    Sinseeker Scythe

    You can loop in order to draw more than just one
  10. oToghty

    Solved Trying to set blocks in an area between 2 points

    set all blocks within {} and {} to random element out of {}
  11. oToghty

    Solved Refill chest issue

    Does "&aChests Refilled! &fNext refill, 5 minutes" get broadcasted?
  12. oToghty

    Solved How do I give people permissions?

    With a permission based plugin?
  13. oToghty

    Skellett not working?? (Paper)

    what does that mean
  14. oToghty

    Solved help with custom zombie drop and unbreakable

    on death of zombie: attacker is a player: set drops to unbreakable diamond sword of sharpness 3
  15. oToghty

    Solved How to add attack damage on sword

    You need skbee and use give player iron sword named "King's sword" with nbt "{Unbreakable:1,AttributeModifiers:[{AttributeName:""generic.attack_damage"",Amount:11,Slot:mainhand,Name:""generic.attack_damage"",UUID:[I;-121912,29295,214724,-58590]}],HideFlags:6}"
  16. oToghty

    unnamed ironsword reacts to named ironsword condition

    You could just check the uncolored name like uncolored name of attacker's tool is "Wither dagger"
  17. oToghty

    Custom Skull in GUI

    that's not gonna work, and even if it did, they wanted custom heads, not player heads To make it work, install skbee and use player head with nbt ""and put the nbt inside which can be taken from here https://minecraft-heads.com/custom-heads. don't forget to double all quotes inside the ""
  18. oToghty

    Solved Player’s head|skull by nbt

    First of all, update your skript, that's very outdated. Update here: https://github.com/SkriptLang/Skript/releases/tag/2.5.3 Second of all, you can use for player heads: skull of "any player" parsed as offline player for custom heads: player head with nbt "the nbt" (requires skbee) the nbt...