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    Welcome to skUnity! This is a forum where members of the Skript community can communicate and interact. Skript Resource Creators can post their Resources for all to see and use.

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  1. M

    Watchdog

    command /circle: permission: o.o trigger: spawn an armor stand at player's location set {_a} to spawned armor stand set gravity of {_a} to false set {circle} to true set {_l} to player's location set {_radius} to 1 set {_angle} to...
  2. M

    Solved Another Error

    FIXED: function getLine(p: player, l: number) :: text: if {chat.rank} is true: if {_l} is 0: set {_result} to "&6&lRank" return {_result} else if {_l} is 1: set {_result} to "%uncolored getRank({_p})%" return {_result}...
  3. M

    Solved Another Error

    Hmm.. Im not at pc now but im sure that it wont work beacuse its "prefix of player" and displayname is parsed as text so it shouldnt work..
  4. M

    Solved Another Error

    No.. I tried "prefix of {_p} " but not working of course
  5. M

    Solved Another Error

    Hello! I have this piece of code: function getVIPRank(p: player) :: text: set {_result} to uncoloured prefix of {_p} replace all "[" and "]" and "┃" in {_result} with "" if {_result} is "": set {_result} to "No VIP" return {_result} every 3 seconds: loop all players...
  6. M

    need help

    first try to update your skript! There is probably error in skript.. so you cant fix it yourself.. just try update
  7. M

    need help

    Hm.. im not sure that if you can add to normal variable.. try change it to list variable ({toxic.messages::%player%})... +I would changed your variable from "{%player%.toxicity}" to "{toxic.messages::%player%}" Try: on join: if {toxicity::%player%} is not set: set {toxicity::%player%}...
  8. M

    Check if clicked player exists

    ye.. i.. ohh god.. -_-.. i forgot... sry try this: on leftclick: if clicked entity is set: if gamemode of player is survival: loop players in radius 3.5 around player: set {_h} to true if {_h} is true: broadcast "&cYou miss...
  9. M

    Block stage break ? help

    be patient
  10. M

    Check if clicked player exists

    ohhh oke :D wait a minute on leftclick: if gamemode of player is survival: loop players in radius 3.5 around player: set {_h} to true if {_h} is true: broadcast "&cYou miss player!" maybe this.. but you need to put thre som conditions.. like world.. or...
  11. M

    Block stage break ? help

    then i dont know.. try setting block into variable.. sometimes it works.. sorry i need to go.. i have to make homework :D
  12. M

    Block stage break ? help

    ohhh! try updating it! some other functions not working too.. like set yaw and pitch of entity.. try "location of event-block" or "event-entity" if it wants entity xD
  13. M

    Block stage break ? help

    try: show block break stage 5 at event-block
  14. M

    Block stage break ? help

    ProtocolLib i think
  15. M

    Block stage break ? help

    ok.. 1. Your error > Do you have all required plugins or addons? 2. break stage change event: world condition: block still exists condition: save break stage of targeted block to {var1.block-identificatior} stop mining event: world condition: block...
  16. M

    Solved Function

    Hello! I need to make function.. but... reversed.. with one caller and more triggers.. if you know what i mean.. just i have several skripts and one is main.. and this one sends command to others skripts to make something.. but every skript doing something another.. i hope you understand me...
  17. M

    Block stage break ? help

    sorry :( .. really i have no clue how to make it.. i was thinking about it but.. idk.. you need to save every single block.. and "realistic damage"... it quit difficult to do it.. I can make for you some template and you just need to put there right expressions....
  18. M

    Block stage break ? help

    I would do it for you but im so lazy to dowloading new addons and google informations... sorry
  19. M

    Check if clicked player exists

    its that :emoji_grinning: #"I want it to tell if I am clicking on player or not." on damage: if attacker is player: if victim is player: broadcast "You clicked on player: %victim%" #YES else: broadcast "You clicked on entity: %victim%" #NO
  20. M

    Block stage break ? help

    Try: https://forums.skunity.com/threads/digspeed-breakspeed.6664/ https://docs.skunity.com/syntax/search/Block%20Break%20Animation