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  • Welcome to skUnity!

    Welcome to skUnity! This is a forum where members of the Skript community can communicate and interact. Skript Resource Creators can post their Resources for all to see and use.

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  1. erenkara

    Script Simple Chunk Collector

    if you mean bigger as in more slots, currently not it would require a full rewrite
  2. erenkara

    Solved Cooldown On Skript

    above trigger: you can add cooldown command /daily: cooldown: 24 hours cooldown storage: {daily::%player's uuid%} you need to use cooldown storage for long cooldowns or its gonna get deleted when the server restarts.
  3. erenkara

    Solved Renaming a stack according to its amount

    the only way is looping all the slots of player's inventory each time they pick up an item since you can't check which slot the item went to
  4. erenkara

    Solved Lists as Tab complete

    you should instead save the home in {home::%player's uuid%::%arg-1%} and set tab completions to indices of {home::%player's uuid%::*}
  5. erenkara

    Solved Lists as Tab complete

    {homes::%uuid of player%} is not a list of homes assuming you meant {homes::%uuid of player%::*} on tab complete of "/home": set tab completions for position 1 to {homes::%player's uuid%::*} https://skripthub.net/docs/?id=4374 https://skripthub.net/docs/?id=4378
  6. erenkara

    Script Custom Arrows

    erenkara submitted a new resource: Custom Arrows - Easily create custom arrows! Read more about this resource...
  7. erenkara

    Script Custom Arrows 1.0.0

    This resource allows you to create your own custom arrows easily within minutes. Installation Put the script file inside your scripts folder. Requires skript-reflect and SkBee. Usage 1. Create a custom arrow and register it using the register function. Do not register 2 or more arrows with the...
  8. erenkara

    Solved How do you send a look-at packet?

    yes but you cant just type "feet", you need to use that enum assuming you know reflect or just use nms if you are willing to update your code in some major updates (rarely minor update) its more reliable
  9. erenkara

    Solved How do you send a look-at packet?

    Field 4 was supposed to be an Anchor but you put a boolean instead, i think wiki.vg is wrong this time (happens sometimes)
  10. erenkara

    Solved How do you send a look-at packet?

    send everything
  11. erenkara

    Solved How do you send a look-at packet?

    i dont know what ThatPacketPlugin is but if you meant ThatPacketAddon you shouldn't have 2 packet addons at the same to begin with and we cant say anything without seeing the stack trace in the console
  12. erenkara

    Wait 3 minutes

    pretty sure you cant change the location of a block and {_loc1} isn't set to anything
  13. erenkara

    Script Buttons

    erenkara updated Buttons with a new update entry: Hotfix Read the rest of this update entry...
  14. erenkara

    Script Buttons - Hotfix

    Fixed a typo.
  15. erenkara

    Script Buttons 1.0.2

    Introduction This resource allows you to add pressable buttons to Minecraft, you can run any code when a button is pressed. It uses the offhand swap button but everyone will see their own key binds in the text. Requires skript-reflect and SkBee Usage There are 2 steps, placing our button and...
  16. erenkara

    Script Buttons

    erenkara submitted a new resource: Buttons - Pressable buttons! Read more about this resource...
  17. erenkara

    Script Simple Chunk Collector

    erenkara submitted a new resource: Simple Chunk Collector - A hopper that collects all spawned items in a chunk. Read more about this resource...
  18. erenkara

    Script Simple Chunk Collector 1.1.0

    Introduction A chunk collector is a hopper that collects spawned items in a chunk. If the hopper is full, the item is not collected. You can't place more than 1 chunk collectors in a single chunk. You can get a chunk collector using the /givechunkcollector <player> <count> command. The arguments...
  19. erenkara

    Solved if ({variable parsed as num}) > {argument}: - is not not working

    you can just use `player's balance` instead of getting a placeholder
  20. erenkara

    Code for spawning mobs in end doesn't work.

    either world_end or world_the_end