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  1. The0Felon

    Teleporting players with the same variable to one place

    Sana önerebileceğim tek şey {takim::%loop-player%} değişkenini kontrol etmen. Oyuncunun bu değişkeni ayarlanmış mı diye kontrol et. 1 veya 2 değerine sahip olmalı. send "%{takim::%loop-player%}%" to players ile ayarlanmış mı diye kontrol edebilirsin.
  2. The0Felon

    Teleporting players with the same variable to one place

    Sorun ne tam olarak?
  3. The0Felon

    Create zombie spawner

    if {selected_map} = "forest": delete {zombiespawnblocks::*} loop all blocks within location(535, -41, 66, world "zombie") and location(380,-63, -68, world "zombie"): if loop-block is {@block}: add loop-block to {zombiespawnblocks::*}...
  4. The0Felon

    Teleporting players with the same variable to one place

    rica ederim iyi kodlamalar. Ben müsait değilim problem çıkarsa haber et.
  5. The0Felon

    Teleporting players with the same variable to one place

    loop all players: if {takim::%loop-player%} is equal to 2: teleport loop-player to location(278.00, -34.9, -1737.0, world "world", 180, 0) #blue else if {takim::%loop-player%} is equal to 1: teleport loop-player to location(278.00, -34.9, -1798.0, world "world", 0, 0) #red
  6. The0Felon

    Teleporting players with the same variable to one place

    Tamam yapamazsan tüm kodu buraya at.
  7. The0Felon

    Teleporting players with the same variable to one place

    hahahjfdasşjfa bide ingilizceyi nazik yazıp türkçeyi kaba yazmışsın amk bilerek ahjafjhldajlhfda. Türkçe yaz. Bekliyom yarın yazarsın.
  8. The0Felon

    Teleporting players with the same variable to one place

    Bro i couldn't understand about your language, are you using tr or eng :D You don't have to use translate i thought you were a turk. Anyways, to do that, you have to loop all players and edit your code aswell. It will run a code for each player. You can use loop-player to get a player...
  9. The0Felon

    Create zombie spawner

    Can i get the full code again?
  10. The0Felon

    Teleporting players with the same variable to one place

    Can you explain it more?
  11. The0Felon

    Teleporting players with the same variable to one place

    Türkçe yaz anlamadım
  12. The0Felon

    Create zombie spawner

    delete {zombiespawnblocks::*} loop all blocks within location(535, -41, 66, world "zombie") and location(380,-63, -68, world "zombie"): if loop-block is {@block}: add loop-block to {zombiespawnblocks::*} add 1 to {zombiespawningloop}...
  13. The0Felon

    Create zombie spawner

    Send it from here including spaces/tabs.
  14. The0Felon

    Create zombie spawner

    send me your full code.
  15. The0Felon

    Create zombie spawner

    options: block: black concrete powder on load: delete {zombiespawnblocks::*} loop all blocks within location(0,0,0, world "WORLD_NAME") and location(0,0,0, world "WORLD_NAME"): if loop-block is {@block}: add loop-block to {zombiespawnblocks::*} add 1 to...
  16. The0Felon

    Create zombie spawner

    i didn't understand your code. Why is it checking for concretes? What should it do with concretes? Explain it more good
  17. The0Felon

    Suffocating

    on damage: if damage cause is %Damage Cause%: cancel event Use this. You can find damage causes at: https://skripthub.net/docs/?id=2140 Example: on damage: if damage cause is fall: cancel event
  18. The0Felon

    Boomerang

    on right click holding stick: set {_loc} to location of player add 1.5 to y-coord of {_loc} summon arrow at {_loc} set {_e} to last spawned entity set gravity of {_e} to false set {_vector} to vector from yaw yaw of player and pitch pitch of player set {_time} to...
  19. The0Felon

    Boomerang

    Ok wait.