Search results

  • Welcome to skUnity!

    Welcome to skUnity! This is a forum where members of the Skript community can communicate and interact. Skript Resource Creators can post their Resources for all to see and use.

    If you haven't done so already, feel free to join our official Discord server to expand your level of interaction with the community!

    Now, what are you waiting for? Join the community now!

  1. M

    New Skript parser

    I don't have dc
  2. M

    New Skript parser

    na its fine, I am working through everything slowly. I just finished with getting variables to work.
  3. M

    parser stuff

    I started building my own and it is a pain and a lot of work.
  4. M

    New Skript parser

    I need a Skript that has every single event in vanilla Skript with every variation and all the Conditions Effects Expressions Types Sections Structures Functions and their variations. this will be a very big prodject but it (hopefully) will be able to let me build and test the Skript parser I am...
  5. M

    New Skript parser

    Hello I am working on a new Skript parser and I need a Skript that has every different element and syntax for that element in it for testing purposes and I just don't have the time to work on both the test Skript and the parser can some one help plz?
  6. M

    What is this for and why?

    ha, I haven't seen that yet.
  7. M

    What is this for and why?

    what do you mean?
  8. M

    Solved lore of item contains doesn't work

    set {_loreLine1} to 1st line of lore of player's tool this is what I have on my server. it might work but it is slightly out dated
  9. M

    parser stuff

    ooh ok.
  10. M

    Hi

    Hi
  11. M

    What is this for and why?

    So I was looking through the github repo for SkBee and found that there is a checkers and pong game in the files? sure it is interesting, but why have I never seen this in the documentation? I even googled it and no one else has commented on it. any idea why? also anyone know how to run it in game?
  12. M

    Reset map/world to original

    I found this Skript addon which may help Skematic
  13. M

    Villager Trades

    ok! tysm
  14. M

    parser stuff

    anyone else getting this issue with the parser?
  15. M

    Villager Trades

    I had a good idea for a skript where the player cant access blocks that haven't been traded for from villagers, so I looked at the docs and can't find anything really to allow editing of villager trades. I want to just stick with SkBee and Skript.
  16. M

    Ranks and Permissions!

    ok
  17. M

    Solved Disguise Command

    bru you have to indent this command /disguise <text>: permission: disguise.use trigger: if {disguised::%player%} is set: send "&cYou are already disguised! Use /undisguise first!" to player stop set {disguised::%player%} to player's name...
  18. M

    Reset Block Break Stage

    It does not, but you can change the speed that players can mine blocks. I have a fully fleshed out system for this using item lore if you want
  19. M

    Solved lore of item contains doesn't work

    I did some reasurch and I beleave it should be on break of ripe potato plant:
  20. M

    Unbreakable armor stands

    just remove line 7 but line 14 should be correct because it passes the parser *edit. or you can try this? command /spawnarmorstand: permission: op trigger: spawn armor stand at location of player set {_as} to last spawned entity set metadata value "armorStand" of...