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  • Welcome to skUnity!

    Welcome to skUnity! This is a forum where members of the Skript community can communicate and interact. Skript Resource Creators can post their Resources for all to see and use.

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  1. TheUsualSpecter

    ANYONE KNOW HOT TO MAKE ITEMS GLOW IN SKRIPT

    No it's just an addon. It should fix your issue though.
  2. TheUsualSpecter

    ANYONE KNOW HOT TO MAKE ITEMS GLOW IN SKRIPT

    Yeah that's your problem. Glowing items in GUIs require SkQuery.
  3. TheUsualSpecter

    DELETED

    Please delete your post if it will not serve a purpose.
  4. TheUsualSpecter

    Block Break Stage

    Try using this. If you need more help feel free to message me. https://skripthub.net/docs/?id=3453
  5. TheUsualSpecter

    ANYONE KNOW HOT TO MAKE ITEMS GLOW IN SKRIPT

    Do you have SkQuery installed?
  6. TheUsualSpecter

    ANYONE KNOW HOT TO MAKE ITEMS GLOW IN SKRIPT

    Could you post a picture of the error in your server? Your syntax looks correct.
  7. TheUsualSpecter

    Im board and I want projects

    command /testdrop: trigger: drop 1 egg set {_e} to last spawned entity set glowing of {_e} to true If you're talking about on the ground, this should work. Haven't tested.
  8. TheUsualSpecter

    how to make console execute a command that teleports the specified player I chose to my specified cords

    command /toh <player>: permission: tp.use trigger: set {_loc} to location(1, 1, 1) # You can choose ur own coords here. teleport arg-1 to {_loc} That should work. I was using the %player's name% as a placeholder for the player you choose.
  9. TheUsualSpecter

    how to make console execute a command that teleports the specified player I chose to my specified cords

    Shockfr is correct, but it would flood console if you are using it a lot. A better solution would be to just use Skript's built in teleport syntax. set {_p} to "%player's name%" parsed as player set {_loc} to location({_x}, {_y}, {_z}) (optional) teleport {_p} to {_loc} [or location({_x}, {_y}...
  10. TheUsualSpecter

    Solved fishing on block

    I think it's possible because MorkazSk has a option for this. It's here (https://skripthub.net/docs/?id=3461) If you want help I would absolutely put my soul into this project. It sounds fun to make.
  11. TheUsualSpecter

    Simple skript problem

    command /tnt <integer>: permission: server.whatever trigger: spawn 1 tnt at location of player add nbt from "{fuse:%arg-1%}" to last spawned entity #fuse is in ticks (20 ticks = 1 second) play sound "entity.creeper.primed" at player #change the sound to whatever...
  12. TheUsualSpecter

    Basic superpowers that I can't quite figure out

    Alright, let me take a look. Also, if you'd like more direct contact, add me on discord. huntedbythe_irs
  13. TheUsualSpecter

    Basic superpowers that I can't quite figure out

    I think I might be able to help. I refined your code a little bit. Try this and if it doesn't work, give me the error message and i'll fix it. This has not been tested in game, but when I get back home I will test it. #It keeps tweaking with indentation and it won't summon particles correctly...
  14. TheUsualSpecter

    Help making something

    Hello, I may be able to help. I haven't tested this code but I will when I get home. Feel free to reply to this if you have any issues or errors! command /axe: permission: op trigger: give player netherite axe named "&4&lSkull Crusher" of sharpness 5 and unbreaking 3 and...