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  • Welcome to skUnity!

    Welcome to skUnity! This is a forum where members of the Skript community can communicate and interact. Skript Resource Creators can post their Resources for all to see and use.

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  1. Uzumaki

    Solved Teleporting Players to a Location Saved as a Variable

    loop {blueteam::*}: teleport loop-value to {blue.spawn} loop {redteam::*}: teleport loop-value to {red.spawn}
  2. Uzumaki

    Solved How i can make an entity to fallow a path

    How I can make an entity to fallow a path or walk/fly in a direction?. https://forums.skunity.com/resources/skript-npc.444/
  3. Uzumaki

    Addon skript-npc

    i tried make player ride the last spawned citizen is not working.
  4. Uzumaki

    Addon skript-npc

    can you add an effect that makes a player to ride the citizen?
  5. Uzumaki

    Addon MundoSK

    @Tlatoani can you help me with this https://forums.skunity.com/threads/spectators-blocking-arrows.6163/
  6. Uzumaki

    Solved Problem with skript GUI

    use tuske guis then.(are better anyway)
  7. Uzumaki

    Solved Problem with skript GUI

    open chest with 1 rows named "Staff GUI" to player
  8. Uzumaki

    Spectators blocking arrows

    just no, you can't use the items from hotbar in spectator mode.
  9. Uzumaki

    Spectators blocking arrows

    i have hotbar items like, "teleport to alive players", "sponsor", "leave".
  10. Uzumaki

    Addon MundoSK

    [03:47:49 ERROR]: Can't understand this condition/effect: hide loop-player in the tablist of player (test.sk, line 4: hide loop-player in the tablist of player') - dev27 - spigot 1.8.8 - mundosk last version command /teste: trigger: loop all players: hide loop-player in...
  11. Uzumaki

    Spectators blocking arrows

    is working but arrows remain invisible after going through player.
  12. Uzumaki

    Spectators blocking arrows

    Spigot 1.8.8 addons: skquery skellet skrayfall Tuske
  13. Uzumaki

    Spectators blocking arrows

    nope
  14. Uzumaki

    Addon MundoSK

    why hide loop-player in the tablist of player is not working? or it is changed?
  15. Uzumaki

    Spectators blocking arrows

    Thanks, but not work. bump
  16. Uzumaki

    Solved Need Help With Chunks

    no.
  17. Uzumaki

    Solved What is Better to use?

    Thanks
  18. Uzumaki

    Solved Need Help With Chunks

    command /set: trigger: set {CHUCK::%chunk at player%} to true on break: if {CHUCK::%chunk at player%} is true: cancel event send "no"
  19. Uzumaki

    Solved What is Better to use?

    What is Better to use? - for performance. 1. every second: loop all players: if stylish scoreboard "HUB-%loop-player%" does not exist: create new stylish scoreboard named "HUB-%loop-player%" loop 16 times: create a new id based score...