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  • Welcome to skUnity!

    Welcome to skUnity! This is a forum where members of the Skript community can communicate and interact. Skript Resource Creators can post their Resources for all to see and use.

    If you haven't done so already, feel free to join our official Discord server to expand your level of interaction with the community!

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    Walls of A Area

    How can I display particles around a area {plot::%player's uuid%::*} is the list of blocks in the area
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    Skript Help?

    Try This
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    Loop chunks around a player

    Hi! So i've been searching for awhile and cant find a way to loop the chunks around a player (EG: CCC CPC CCC) C being a chunk and P being the chunk the player is in, how can I get this? Im trying to make a plot skript that does this and claims the chunks as a plot If you do help, thanks!
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    i need to send a player from server one to server 2 without bungee cord

    hi @pdiddygman, try this! command /join: trigger: send "%player% connecting to Love Frederick server..." to player execute console command "transfer love-frederick.joinmc.link 25565 %player%" just know that the server your sending to requires "accepts-transfers=true" to be in...
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    Solved Broadcast command

    Tested and it works! on command: if player is "example": broadcast "%player% has executed the command: /%full command%"
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    custom model data problems

    and it give no errors? in-game or in skunity parser?
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    custom model data problems

    the part with the custom model data and any functions / variables it uses
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    custom model data problems

    Could you send the skript with the problem?
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    Solved Sculk Shrieker

    NVM, Fixed Solution: Skript registers sculk shriekers as 'shrieker'
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    Solved Sculk Shrieker

    Hi! So im wondering why 'sculk shriker' isnt working in my skript, im creating a skript to make banned items that are impossible to get, it works all except sculk shreikers! Code: options: list: barrier, structure block, bedrock, jigsaw block, wither skeleton skull, debug stick, command...
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    Solved saving lines of code

    Wouldset slot [slot], [slot], [you get the jest] of player's current inventory to [item] work?
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    push entity backwards on region enter

    so like make it so it cant enter that region?
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    [i] message

    on chat: if message contains "[i]": if player's tool is not air: set {_t} to formatted "&b<tootip:%player's tool%><reset>[Item]" broadcast {_t} replace all "[i]" in message with {_t}
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    [i] message

    Using skbee i got this, but it errors out if i try to replace the in messages with the compent on chat: if message contains "[i]": if player's tool is not air: set {_t} to text component from "[%player's tool's name%]" add hover event showing player's tool to...
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    [i] message

    How can i make a script that replaces in any message sent by a player with the item they are holding, like how when you kill someone with a renamed weapon it says "Player was killed by Player using [item with hover thingy]"
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    Solved Auto Compresser

    instead of dropping the item, it automatically goes into your inventory
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    Solved Auto Compresser

    got it, but is there a way to make it work with auto pickup
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    Solved Auto Compresser

    on pickup: if item is emerald: if 64 <= amount of emeralds named "" in player's inventory: remove 64 emeralds named "" from player give player 1 emerald of mending named...
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    Solved Auto Compresser

    on pickup: if item is emerald: broadcast "success" if 64 <= amount of emeralds in player's inventory: broadcast "success 2" remove 64 emeralds from player give player 1 emerald of mending named...