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  • Welcome to skUnity!

    Welcome to skUnity! This is a forum where members of the Skript community can communicate and interact. Skript Resource Creators can post their Resources for all to see and use.

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  1. ChisleLP

    Solved Problem with GUI

    Just replace "160:14" to "stained glass pane:14" btw a hint don't use SkQuery GUI Format. Its buggy. Use Tuske GUI.
  2. ChisleLP

    Solved Animated GUI

    Just add check if youre still in the inventory with if name of player's current inventory is "...": set slot..
  3. ChisleLP

    Solved Animated GUI

    Im not sure if i understand correctly. command /test: trigger: open chest with 3 rows named "GHI" to player set {_s} to 0 loop 20 times: set slot {_s} of player's current inventory to gray stained glass pane add 1 to {_s} if {_s} is...
  4. ChisleLP

    console command

    well. what are you trying btw which plugins? I don't think there is a way, Just only give player for 0.1seconds Permission and remove again
  5. ChisleLP

    console command

    execute player command "/doings somethings" `?
  6. ChisleLP

    Fight Timer

    on damage: victim is a player {RageQuit::%attacker%} is not victim: set {RageQuit::%attacker%} to victim set {CoolDown::%attacker%} to 20 while {CoolDown::%attacker%} is not 0: wait a seconds subtract 1 from {CoolDown::%attacker%}...
  7. ChisleLP

    Script Head Database

    ChisleLP submitted a new resource: Head Database - HeadDB - Get your Skull ingame without browsing! Read more about this resource...
  8. ChisleLP

    Script Head Database 1

    Do you want get any Heads without searching in explorer? There you go. It's simple - just run /head and you will see a GUI with 9 different categories Addons Requirements: -reqn (For getting Skull from Web) -Skript-Json (For making your life easier!) -Skellett (For GUI) Currently available...
  9. ChisleLP

    Event about entity removing

    on death => death-reason broadcast it. and you will get it... (maybe)
  10. ChisleLP

    Solved Variable inside a variable?

    You need to evaluate for it. But if you use broadcast. you don't need it I believe (My brain is confused now) broadcast "%arg-1%"
  11. ChisleLP

    Most quickly yaml

    skript-yaml
  12. ChisleLP

    How to get the enchantments of a tool?

    https://docs.skunity.com/syntax/search/enchant
  13. ChisleLP

    Solved Walking event

    just remove the "on any block", only on walk:
  14. ChisleLP

    Spawning angry mob

    just add nbt to the Pig Zombie https://minecraft.gamepedia.com/Zombie_Pigman (Scroll down) Or CTRL + F => "Anger"
  15. ChisleLP

    Question about particles

    Do you have skquery
  16. ChisleLP

    Question about particles

    Shouldn't this be "spawn" instead "show"
  17. ChisleLP

    Solved Forums Dark Theme Smile too large

    Just take the time. Btw a hint... "Solved" need be edit too. Like i told, Take time. :)
  18. ChisleLP

    want to loop lore item

    i don't know a lot about "parsed" string and "Sub". so i did in my way. this works: command /testa: trigger: set {_lore::*} to lore of player's tool split at "||" loop {_lore::*}: set {_buff::*} to loop-value split at " " {_buff::1} is "Buff"...
  19. ChisleLP

    Skript skeleton bug?

    Some is shit happens with you Server :/ For me works fine with your code. Maybe post Console error. would be helpfull
  20. ChisleLP

    Solved Better autojoin.

    What failed? Common #edit Tested and work: command /makearena [<text>] [<integer>]: trigger: set {SG.Arena::%arg-1%} to "%arg-1%" set {SG.Arena::%arg-1%.AmountsPlayers} to arg-2 send "Arena %arg-1% got %arg-2% amount players" command /top: trigger...