Search results

  • Welcome to skUnity!

    Welcome to skUnity! This is a forum where members of the Skript community can communicate and interact. Skript Resource Creators can post their Resources for all to see and use.

    If you haven't done so already, feel free to join our official Discord server to expand your level of interaction with the community!

    Now, what are you waiting for? Join the community now!

  1. ChisleLP

    Solved On Right Click - Not working

    ohhh... then i understand wrong, you don't have to create a new events. You can below else on rightclick: if player's tool is melon_seeds: else if player's tool is pumpkin_seeds: else if ....
  2. ChisleLP

    Solved Help with TimeSpan.

    Maybe your Delay variables wasn't setting to Timespan This should be fine... Try to create a new other kits
  3. ChisleLP

    Solved On Right Click - Not working

    set player's tool to (amount of player's tool) pumpkin_seeds
  4. ChisleLP

    Solved Help with TimeSpan.

    No clue what the problem its. Doing debugs, then can i/we help you faster. (Debugs the all varaibles)
  5. ChisleLP

    Solved On Right Click - Not working

    Then use Skript version on rightclick: broadcast "%player's tool%" if player's tool is melon_seeds: broadcast "true" set player's tool to pumpkin_seeds else: broadcast "its some difference seeds!"
  6. ChisleLP

    Solved Help with TimeSpan.

    i already checked. It working fine for me with this code... Tell me what you did... btw i did: /kit test 3 Days then /check test
  7. ChisleLP

    Solved On Right Click - Not working

    Its working fine for me on rightclick: broadcast "%player's tool%" if player's tool is melon_seeds: broadcast "true" else: broadcast "its some difference seeds!" Which version its your skript? (/ver skript) and server version?
  8. ChisleLP

    Solved On Right Click - Not working

    Yeah, This is why you should debugs evertime before posting next time ;)
  9. ChisleLP

    Solved Help with TimeSpan.

    Cuz you did "was" btw here, Tested, Worked. command /kit [<text>] [<text>]: trigger: set {kits::%arg-1%::usage::%player%} to now set {_delay} to arg 2 parsed as timespan set {kits::%arg-1%::delay} to {_delay} command /check [<text>]: trigger: set...
  10. ChisleLP

    Solved Help with TimeSpan.

    My eyes burning... There its a Code tags. Just click the "+" and then click on code.
  11. ChisleLP

    Solved On Right Click - Not working

    more info pls... Common Tested and work for em on rightclick: broadcast "%player's tool%" if player's tool is melon_seeds: broadcast "true" make console execute command "replaceitem entity %player% slot.weapon.mainhand pumpkin_seeds 1 0"
  12. ChisleLP

    Solved Help with TimeSpan.

    Its delay parsed as timespan? (im not sure if timespan right or not)
  13. ChisleLP

    Solved Help with TimeSpan.

    There its a Cooldown Tutorial in your Scripts folder... # # This script is a template for commands which have a cooldown. # I will add a more intuitive way of handling cooldowns/countdowns in the future, # But for now please use something like this. # Make sure that you do not use delays for...
  14. ChisleLP

    how to create Unlimited Arena for Minigame

    Maybe you should build first the whole arena in one world (With glass cage, to make sure that he can't escape maybe.) so you have then less lagg. You can create a unlimited arena, if youre using Variables List. ^^. Shouldn't hard. I make somewhere here a unlimited Cage in request page. (I will...
  15. ChisleLP

    Solved On Right Click - Not working

    Do debugs %player's tool%...
  16. ChisleLP

    Solved How to detect last in a list variable?

    set {_s} to size of {_list::*} send "%{_list::%{_s}%}%" send "NOT TESTED: %{_list::%size of {_list::*}%}%"
  17. ChisleLP

    Solved GUI help

    Then report the Tuske.
  18. ChisleLP

    Solved GUI help

    Never seen this code. Just look at example. ._.
  19. ChisleLP

    Solved GUI help

    https://forums.skunity.com/threads/gui-manager-tutorial.2349/
  20. ChisleLP

    Solved GUI help

    close player's inventory wait a ticks open chest with 3 rows named "..." to player