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    Welcome to skUnity! This is a forum where members of the Skript community can communicate and interact. Skript Resource Creators can post their Resources for all to see and use.

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  1. Wynnevir

    Solved Adding contents of a list to a single text string?

    Hello! I'm trying to take the contents of a list variable (ie; t, e, s, t, n and g) and convert them to a single string (ie; "testing"). I'd like it to be flexible to the size of the list however so I do not have to set it like "%{_list::1}%%{_list::2}%%{_list::3}%" and so on, which is the only...
  2. Wynnevir

    Solved Getting custom item in a quantity

    I'm having issues referencing a custom item in a quantity greater than 1. for example this works: command /invtest: trigger: if player's inventory contains player head named "test": #if player's inventory contains {test}: <--also works send "success"...
  3. Wynnevir

    Solved New Line question for json.sk

    I've been trying a few different versions of skript to get the %new line% expression in any of its variations to work in tooltip. It's on a 1.15.2 server, but regardless of version it cant understand the new line expression on reload. Does anyone know if there is a version that works,a...
  4. Wynnevir

    Solved Skript mirror MCMMO ranks

    Category: Depression Suggested name: MCMMO Ranks Spigot/Skript Version: 1.15 What I want: I'd really like a script that can evaluate MCMMO's powerlevels and on a command, rank someone up based off them. The addon I used a long time ago is depreciated. And while I understand Skript mirror can...
  5. Wynnevir

    Solved Toggleable json chat

    What I want: I have a chat skript that I'd like augmented. What I want is for players to be able to use a command to hide everyone else's chat from them, save for if the message contains "@TheirName". This on it's own isn't hard, but I ran into issues as my chat is json. So if anyone knows how...
  6. Wynnevir

    Solved TXT Files, like Essentials

    Category: Skript Suggested name: SuperDuperHandyEssentialsTXT (lol jk it doesn't need a name) What I want: I don't know if this is possible, but the portion of Essentials that I miss when using an skript remake is the function of the txt files. Such as the book.txt, rules.txt and motd.txt...
  7. Wynnevir

    Example submission broken

    Seems that the docs example submission are unable to save. Retrying results in the same error. The example I tried with was over the 25 character minimum.
  8. Wynnevir

    Solved Issue deleting an element off a list, tuske GUI

    Version: Bensku 2.2 dev 31c Mc: 1.12.2 Issue: This may be a bit hard to explain, but I'll try and be thorough. The GUI I'm working with is supposed to delete the clicked home-set with shift-right-click: that portion works. However, it does not delete the correct home. It deletes the very first...
  9. Wynnevir

    Solved Efficiency regarding functions

    I just had a question about functions inside of other functions. If I have repetitive action within a current function, is it more efficient or useless to make those functions as well? Currently for me it's just a lot of messaging for different outcomes based on perms, but in general? EDIT...
  10. Wynnevir

    Solved Comparing dye item names to color names

    I have this little skript here to just change the color of a wool block when dye is clicked on it. It works well with just comparing the name of the held item to a corresponding color on the list, however I'm running into the issue of some dye items not having their color in their name or being...
  11. Wynnevir

    Solved %string% or %string%?

    I'm trying to clean up and condense some of my old code, but can't find a way to do this properly. The original code is this: What I want to do instead of that is like "if mining level or excavation level:" if mining level of player < 300 or excavation level of player < 60: While this reloads...
  12. Wynnevir

    Vixio Severe Error

    Bensku Dev 31c(also tried on 29) MC 1.12.2 Issue: I'm trying to use a simple test code just messing around with vixio, and while it loads fine, executing it results in an error. the code just set a nickname on leaving a channel. the error happens when I leave the channel in discord. No errors...
  13. Wynnevir

    Solved Packet question

    Skript: Bensku 2.2 dev 29 MC: 1.12.1 Right so I'm trying to comprehend packets. Can someone tell me what I'm doing incorrect here and why it doesn't work? My only goal with this code is just exploring what syntax works to better understand it. So in testing this works: on packet event...
  14. Wynnevir

    Solved Bug with Offline Player Argument

    Skript 2.2 dev 29 Author Bensku MC 1.12.1 I've suddenly started running into instances where offline player will invalidate a command as a command. To be more clear here, this command will work: command /comtest [<offline player>]: trigger: broadcast "%arg-1%" But this command...
  15. Wynnevir

    Solved Anvil GUI click/variable issue

    Skript Version: Skript 2.2 (dev30d) Skript Author: Bensku Minecraft Version: 1.12.1 --- What I'm trying to accomplish is a gui option in a virtual chest that opens an anvil gui where a player can name there pet. The gui portions work just fine, the issue comes in taking the input name or...
  16. Wynnevir

    Script [Deleted] PVP Me?

    Wynnevir submitted a new resource: PVP Me? - Consent based PVP system with tablist indicators and combat tag/log Read more about this resource...
  17. Wynnevir

    Skripts stop reloading properly

    I've had a problem lately, specifically with my functions script, where after maybe 2 or 3 reloads it will say it reloaded but doesn't. The changes are saved in the configuration but do not reflect in game. I have to restart the server to get it to take effect. This seems to only happen with my...
  18. Wynnevir

    Script [Deleted] NeoNotes

    Wynnevir submitted a new resource: NeoNotes - A recreation of Admin Notes, with a swanky GUI. Read more about this resource...
  19. Wynnevir

    Solved On Command event with functions?

    Using 2.2 Dev 29. I've been beating my head against a wall for a while here trying to call a function in an On Command event. Is it even possible if arguments can't be used in an On Command event? If so, what I want to accomplish is when a command is used, like /mute or /jail etc, it executes a...