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  • Welcome to skUnity!

    Welcome to skUnity! This is a forum where members of the Skript community can communicate and interact. Skript Resource Creators can post their Resources for all to see and use.

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  1. Uzumaki

    Solved Umbaska Not Working

    on spawn: if "%spawn reason%" is "NATURAL", "CHUNK_GEN", "DEFAULT", "ENDER_PEARL", "LIGHTNING", "MOUNT", "NETHER_PORTAL" or "JOCKEY": cancel event else if "%spawn reason%" is "BUILD_SNOWMAN": broadcast "&lDo you want to build a snow man?" else if "%spawn reason%" is...
  2. Uzumaki

    Addon skript-mirror

    after 0.15.0 update if you use skquery command /test: trigger: testing(player) function testing(p: player): {_p}.setAllowFlight(true) send "the code after the line from above will not be used" to {_p}
  3. Uzumaki

    Solved How to make players transparent

    command /1: trigger: loop all players: make loop-player transparent for player using that from above you can only see yourself transparent other players are invisible and when players are already transparent(or they should be) [12:14:10 WARN]: [Skript] method...
  4. Uzumaki

    Solved How to make players transparent

    Thank you ❤
  5. Uzumaki

    Solved How to make players transparent

    ups, sorry I had outdated skript-mirror on the test server, anyway [03:34:13 ERROR]: [Skript] loop-value can't have anything removed from it (test.sk, line 22: remove invisibility from loop-value') [03:34:13 ERROR]: [Skript] There's no loop that matches 'loop-value for 99 days with no...
  6. Uzumaki

    Solved How to make players transparent

    [02:59:59 ERROR]: Can't understand this condition/effect: {_team}.setCanSeeFriendlyVisibles(true if parser mark is 1, else false) (test.sk, line 20: {_team}.setCanSeeFriendlyVisibles(true if parser mark is 1, else false)') [02:59:59 ERROR]: loop-value can't have anything removed from it...
  7. Uzumaki

    Addon skript-mirror

    thanks
  8. Uzumaki

    Addon skript-mirror

    do you have any idea why this do not work? import: com.nametagedit.plugin.api.NametagAPI command /test: trigger: NametagEdit.getApi().setPrefix(player, "&c") Can't understand this condition/effect: NametagEdit.getApi().setPrefix(player, "&c")
  9. Uzumaki

    Addon skript-mirror

    a little help please on script load: import "com.nametagedit.plugin.api.NametagAPI" command /test: trigger: NametagEdit.getApi().setPrefix(player, "&c")
  10. Uzumaki

    Sort of "DeathNote" in Skript?

    this may be helpfull https://forums.skunity.com/threads/drawing-board-book-or-chat.4315/
  11. Uzumaki

    Toast Addon

    never mind it works now, i don't know what was the problem.
  12. Uzumaki

    Addon skript-mirror

    This is why I not open a issue for it, its tuske anyway
  13. Uzumaki

    Script Tools [Deleted] Obfuskator (+Jar Encapsulation)

    the last update is a masterpiece
  14. Uzumaki

    Addon skript-mirror

    effect testing %player%: trigger: open virtual chest inventory with size 5 named "&8&l» &3ARENA SETTINGS" to expression-1 wait 2 ticks make a gui slot 0 of expression-1 with black glass named "&7" to run: send "..." to expression-1 close...
  15. Uzumaki

    Toast Addon

    Can't understand this condition/effect: {_progress}.awardCriteria(loop-value) (test.sk, line 51: {_progress}.awardCriteria(loop-value)')
  16. Uzumaki

    Addon skript-db

    sync a list of materials that player has, {player.arrow-trails::*} = diamond_block,noteblock...
  17. Uzumaki

    skript-mirror title snippets

    The title says all.
  18. Uzumaki

    Addon skript-db

    any way to store lists? such as {player.arrow-trails::*}
  19. Uzumaki

    Solved How to make players transparent

    Is there are a possibility to make players transparent
  20. Uzumaki

    How to do this

    on consume of potion: remove event-item from player