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    Welcome to skUnity! This is a forum where members of the Skript community can communicate and interact. Skript Resource Creators can post their Resources for all to see and use.

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  1. HackerOTVW

    why is this an error?

    I have not tried it yet but it is probably: if player's inventory is open:
  2. HackerOTVW

    Custom food

    Try this, maybe it will solve the problem first: on rightclick holding player's head: if name of item-event is "Your name item": play ENTITY GENERIC EAT at player with pitch 1 set the player's food level to 8 remove 1 item-event from player
  3. HackerOTVW

    How to add skulls/heads to GUI?

    As I know 1.8 or more may be the definition of skull owner, if it fails for 1.8.9, 1.9, 1.10 I think you should tell the author to fix it
  4. HackerOTVW

    How to add skulls/heads to GUI?

    Try this, then you can edit it for you: format gui slot 1 of player with player's skull with nbt...
  5. HackerOTVW

    How to add skulls/heads to GUI?

    Try: format gui slot 1 of player with skull of ("Herobrine" parsed as an offline player) named "Herobrine's head" be unstealable
  6. HackerOTVW

    How to add skulls/heads to GUI?

    Post your code
  7. HackerOTVW

    Protocol Hide

    You can try add potion with no particles Here
  8. HackerOTVW

    Inventory slot bug?

    Try: on inventory click: send "&6%name of clicked slot%" #Umbaska
  9. HackerOTVW

    player inventory

    Try: command /inv [<string>]: trigger: if arg 1 is "backup": set {_slot} to 0 loop 36 times: set {_Item.%{_slot}%.%player%} to items in slot {_slot} of player's inventory add 1 to {_slot} if arg 1 is "restore"...
  10. HackerOTVW

    Protocol Hide

    Want to hide the armor to do? If you want to hide armor stand to create holo then there will be more simple way
  11. HackerOTVW

    player inventory

    For variables i think you could do the following: Something: set {slot} to 0 loop 54 times: set {Item} to items in {slot} of player add {Item} to {Inv.%player%::*} add 1 to {slot} and ... im not sure it will work :p
  12. HackerOTVW

    Protocol Hide

    I'm not sure it will work: on click on armor stand: protocol hide event-entity from all player # Need Umbaska I think there are ways to do it
  13. HackerOTVW

    Inventory slot bug?

    Try this: on inventory click: send "%name of event-item%" Or something like that ...
  14. HackerOTVW

    Sell shop

    Oh no, I'm late But I'm not sure if the code will work, maybe you'll have to fix it :p
  15. HackerOTVW

    Adding custom NBT to entities

    I found it, I do not understand :|
  16. HackerOTVW

    Sell shop

    Sorry for missing a time, I'm working with my server It's just an example, you can improve the code: (I have not tried it yet) options: your-perm: Your.perm value-diamond: 100 on inventory close: if player has permission "{@your-perm}": if inventory name of player's current...
  17. HackerOTVW

    Sell shop

    I think you should watch these: - On inventory close (SKQuery) - (amount|number|size) of %objects% (Skript) P/s: If you want the full code of it, reply or pm me
  18. HackerOTVW

    Solved Scoreboard

    Replace 'every 1 minute' to 'every 1 minute in "your world" '
  19. HackerOTVW

    Custom item model by damage with skript

    How can I do it in skript, can you tell me ?
  20. HackerOTVW

    Solved Scoreboard

    Edit and try it: options: # ---------- Default Scoreboard ----------- # # Default Scoreboard DS_Header: &8«&6 XenTra&eCraft&8 » # DS = Default Scoreboard DS_Line1: &0 DS_Line2: &7Dein&4 Rang&8 » DS_Line3: &8➥ %{Score.%player%}% DS_Line55: &a DS_Line4: &7Deine&6 Coins&8...