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  1. couger44

    Disable commands on specific regions

    I don't speak perfect English, so I don't fully understand what you're trying to tell me, but the code I sent is based on one I made a long time ago when I had a server.
  2. couger44

    Disable commands on specific regions

    What? The creator of the post has the option to choose. I just commented on what I think the code he asks for would be.
  3. couger44

    Disable commands on specific regions

    on region enter: if "%region at player%" contains "NoFlyRegion": if player's flight mode is true: set player's flight mode to false on command "/fly": if "%region at player%" contains "NoFlyRegion": if player does not have permission "staff.fly"...
  4. couger44

    Solved Loop Player Group

    What I wrote you earlier, right? loop all players: if loop-player's group is "redplayer": #Code here if loop-player's group is "blueplayer": #Code here if loop-player's group is "vip": #Code here
  5. couger44

    Solved Loop Player Group

    loop all players: if loop-player's group is "redplayer": ... else if loop-player's group is "blueplayer": ...I think it was so.
  6. couger44

    /tp doesn't work for whatever reason

    This section of the forum is to ask for specific skripts, not to ask for help on a skript created by yourself. Regarding your problem, this should work: command /tp [<player>] [<player>]: permission: permission.usage permission mesasge: No permission message. trigger if arg 1...
  7. couger44

    Solved Save Argument in a list

    Turn an argument into a variable? Doing this: command /enginer [<string>] [<string>]: trigger: arg 1 is "create": arg 2 is set: if {enginer.names::*} does not contain arg 2: add arg 2 to {enginer.names::*} message...
  8. couger44

    Shanebee bug

    Yes. It happens to me too. I really don't know why that happen.
  9. couger44

    How to clear entity instead of kill (from list)?

    I think with this: loop entities: delete loop-entity
  10. couger44

    offline money

    There you would be showing the balance of the command executor. If you want it with variables, it would be something like this: on join: set {money.%player%} to player's balance command /bal [<offline player>]: trigger: arg 1 is set: send "&a%arg 1%'s balance is:&2...
  11. couger44

    offline money

    Can you send a screenshot with '<none>' message? And show the player to whom you wrote in argument. EDIT: Try with this: command /bal [<offline player>]: trigger: arg 1 is set: set {_bal} to arg 1's uuid set {_arg} to {_bal}'s balance send...
  12. couger44

    offline money

    That itself is not a skript problem. Remember that 'that' offline player must have entered the server and had activity on him balance.
  13. couger44

    offline money

    This worked perfect to me: command /bal [<offline player>]: trigger: if arg 1 is not set: send "&bYour balance is &9 %player's balance%" stop if arg 1 is set: if player has permission "money.admin": send "&bThe %arg 1%'s...
  14. couger44

    Solved Max Health

    You can't. It's in the minecraft's limitations.
  15. couger44

    Boss bar

    You need put 'trigger' into your skript. Like this: command /nick: trigger: #your code...
  16. couger44

    Need help

    You cant use 'trigger' and put 'permission' syntax as you would when creating a command. Try something like this: command /punish <player>: permission: punish trigger: arg 1 is set: open chest inventory with 5 rows named "&3Punish" to player set {_menu}...
  17. couger44

    Forbid fly in region!

    What do you mean with 'magic lab'?
  18. couger44

    HELP!!!Pretty dangerous

    Do you have SkRayFall in your server?
  19. couger44

    Forbid fly in region!

    Something like this? on region enter: if "%region at player%" contains "BZone": set player's flight mode to false
  20. couger44

    HELP!!!Pretty dangerous

    Excuse me for meddling in your subject @TPGamesNL and @omochi, but, you putted an extra tab. And you used the expression 'loop-player' when you had not set a 'loop all players' before. command /start: trigger: wipe player's sidebar set name of sidebar of player to "&e&lInfo"...