Search results

  • Welcome to skUnity!

    Welcome to skUnity! This is a forum where members of the Skript community can communicate and interact. Skript Resource Creators can post their Resources for all to see and use.

    If you haven't done so already, feel free to join our official Discord server to expand your level of interaction with the community!

    Now, what are you waiting for? Join the community now!

  1. TPGamesNL

    Clickable commands.

    You don't need to use json.sk or console commands, Skript has functionality for this: message formatted "&3Type '&e/f join %{factionOfPlayer.%player%}%&3' or &b<tooltip:&b/f join %{factionOfPlayer.%player%}%><cmd:/f join %{factionOfPlayer.%player%}%>click here <reset> &3to join."
  2. TPGamesNL

    The latter is not an object - help

    Yea if that works it's good. If you want to store lore in a list next time, use `set {_lore::*} to lore of tool of attacker`, as I said before.
  3. TPGamesNL

    The latter is not an object - help

    Can you send the error (make sure you're using the code I sent you in the previous message)
  4. TPGamesNL

    The latter is not an object - help

    I recommend you to update your Skript version to 2.4.1, many bugs have been fixed since your version. If you have 2.4.1, you can use `set {_lore::*} to lore of tool of attacker`
  5. TPGamesNL

    URL Text issues

    What server version, Skript version and SkQuery version are you running?
  6. TPGamesNL

    Solved Creating a settable expression

    I think you're using `toString` the wrong way. You should probably use `players.toString(e, b)` instead.
  7. TPGamesNL

    Addon MiSK

    You need PaperSpigot
  8. TPGamesNL

    URL Text issues

    That syntax requires SkQuery: https://docs.skunity.com/syntax/search/id:1378
  9. TPGamesNL

    "The command does not have a 2nd argument" error when a 2nd arg is set

    Your 'first argument' probably doesn't actually count as an argument since it has no type in it. You need to use a string argument, then check if it's one of the possible values, so that Skript recognizes it as an argument.
  10. TPGamesNL

    Solved Add 10 to player's money for every cow in {cows}

    You can use `{cows} * 10` for the amount of money to add. Also, you can't use `player` in the `every 1 minute` trigger, since there is no player there. You should loop all players, and use loop-player instead.
  11. TPGamesNL

    Skript showing /skript help

    CraftBukkit isn't supported by Skript, update to either Spigot or Paper
  12. TPGamesNL

    I purchased Premium skript but can't download it.

    You should PM an admin (such as @BaeFell )
  13. TPGamesNL

    2nd layer GUI doesn't work

    The problem is with the code execution when you click the item, you shouldn't use it that way anymore. I recommend taking a look at the GUI tutorial for TuSKe: https://github.com/Tuke-Nuke/TuSKe/wiki/GUI-Manager
  14. TPGamesNL

    Percent sign not working

    Options don't need percentage signs (%) or quotation marks (")
  15. TPGamesNL

    Contact me on Discord (TPGamesNL#0880), but I won't be online until tomorrow

    Contact me on Discord (TPGamesNL#0880), but I won't be online until tomorrow
  16. TPGamesNL

    How to open a enchantment table?

    Try this (requires TuSKe): open virtual enchanting to player
  17. TPGamesNL

    GameAPI

    The Javadoc link is outdated, it should be https://olyno.github.io/GameAPI/javadoc/ (your GitHub link as well)
  18. TPGamesNL

    Multipling in skript not working...

    What does it output :/
  19. TPGamesNL

    Multipling in skript not working...

    Can you add this debug message right before the multiplication line:broadcast "%{Shop::Item::%arg 1%::%{_item}%::Price}% * %{amount::shop::%player%}% = %{Shop::Item::%arg 1%::%{_item}%::Price} * {amount::shop::%player%}%"