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    Welcome to skUnity! This is a forum where members of the Skript community can communicate and interact. Skript Resource Creators can post their Resources for all to see and use.

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  1. Sashie

    Addon skDragon [EMOTES] [PARTICLES] - 1.14+

    - Updated to 1.14, the new particle names are: - sneeze, campfirecozy, campfiresignal, composter, flash, fallinglava, landinglava, fallingwater - Also fixed some bugs
  2. Sashie

    Addon skDragon [EMOTES] [PARTICLES] - cape fix

    - fixed capes, hopefully they run a little better for people - also fixed an issue with redstone color being the wrong values in versions below 1.13(sorry about that) (these dumb version numbers im giving it will stop when i finally release skDragon 2(possible different name) soon™)
  3. Sashie

    Addon skript-yaml - 1.13 support

    1.13 support Fixed issue with stuff not saving properly due to 'NoSuchMethod' error **EDIT**: At the moment this version doesn't work with some older versions of spigot(1.8 etc.), you can safely use 1.2.4 if you get a 'NoSuchMethod' error
  4. Sashie

    Addon skDragon [EMOTES] [PARTICLES]

    Sashie updated skDragon [EMOTES] [PARTICLES] with a new update entry: last update didnt upload correctly ._. Read the rest of this update entry...
  5. Sashie

    Addon skDragon [EMOTES] [PARTICLES] - last update didnt upload correctly ._.

    this one should work now... this is what that last update was supposed to be but for some reason uploading it that time didnt actually upload??
  6. Sashie

    Addon skDragon [EMOTES] [PARTICLES]

    Sashie updated skDragon [EMOTES] [PARTICLES] with a new update entry: Fixed emotes Read the rest of this update entry...
  7. Sashie

    Addon skDragon [EMOTES] [PARTICLES] - Fixed emotes

    Forgot about emotes;);) now they work in 1.13+ as well!
  8. Sashie

    Addon skDragon [EMOTES] [PARTICLES]

    Sashie updated skDragon [EMOTES] [PARTICLES] with a new update entry: There you go finally Read the rest of this update entry...
  9. Sashie

    Addon skDragon [EMOTES] [PARTICLES] - There you go finally

    Updated to 1.13.2
  10. Sashie

    Addon skDragon [EMOTES] [PARTICLES]

    When i release skDragon2.0 i will, it's currently being worked on
  11. Sashie

    Addon skript-yaml

    ugg this is supposed to be a yaml plugin not a file manipulation plugin... oh boy... i suppose an expression that gets a list of `all yaml from directory "plugins/blah"` would be kind of handy though but what would you do with it if it isnt loaded, its kind of useless in my mind
  12. Sashie

    Addon skript-yaml

    what specifically are you trying to do with it? what would be the point of looping unloaded yaml files?
  13. Sashie

    Addon skDragon [EMOTES] [PARTICLES]

    Check out drawDot2 you'll see colorOffset in the syntax, that sets the offset for colored particles
  14. Sashie

    Addon skript-yaml

    um.. full code? that syntax isnt even from my addon
  15. Sashie

    Addon skript-yaml - More fixes

    Fixed issue with files not loading if some keys contained integers They now get converted into characters, keep this in mind when fetching data from those nodes Fixed issue with elements not saving in the same order they were set Fixed error when loading a file with empty nodes Fixed a casting...
  16. Sashie

    Addon skript-yaml - v1.2.3

    Fixed issue #6 before it was reported <3 Moved serialization method to better location to address an issue where certain serialization didn't happen if the file was loaded and saved again(without setting the value) Added more skript classes to the representer Date, Time, Timespan, Color and...
  17. Sashie

    Addon skript-yaml - v1.2.2

    Bugfixes Added Skripts ItemType and Slot class to the yaml representer This fixes certain items not being saved as ItemStack Fixed stacktrace when saving empty yaml Updated the Yaml expression to filter color codes back and forth Use the 'without string checks' option to disable it
  18. Sashie

    Addon skript-yaml - Bugfixes and more

    Bugfixes and more Updated how de/serialization works using Snakeyamls built in methods This means you will see a change in how Skript serialized classes look removing the map node 'skriptclass' to a tag '!skriptclass' that Snakeyaml uses to parse data types Vector and Location also have a tag...
  19. Sashie

    Addon skript-yaml

    The current yaml implementation I'm using doesn't allow for sub node comments otherwise it would already be a feature ;) @KroterPvP I tested loading a file that already has comments and a header and its contents were unchanged are you sure you didn't zig when you should have zagged?
  20. Sashie

    Addon skript-yaml

    there are no sub node comments, you have to use the comment section above the main node to describe how your sub nodes work as for that other thing i'll have to check that out, its the first time ive heard of it