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  • Welcome to skUnity!

    Welcome to skUnity! This is a forum where members of the Skript community can communicate and interact. Skript Resource Creators can post their Resources for all to see and use.

    If you haven't done so already, feel free to join our official Discord server to expand your level of interaction with the community!

    Now, what are you waiting for? Join the community now!

  1. Pikachu

    Solved YAML

    the name of the yaml would "config" and you need to save it when you've finished with it
  2. Pikachu

    Solved YAML

    in skript-yaml, loading a file/path that doesnt exist will create it
  3. Pikachu

    Solved YAML

    Vanilla skript doesn't have any file operation tools besides log which is very limited so yes it needs an addon. What are you confused about? it has plenty of examples
  4. Pikachu

    Solved YAML

    use skript-yaml for yaml. it's the only proper yaml implementation for skript.
  5. Pikachu

    [Don't Post] Clear all effects

    you cant tell me what to do
  6. Pikachu

    [Don't Post] Clear all effects

    yes, it does. I tried it myself. you did something wrong
  7. Pikachu

    Tuske error

    this has nothing to do with paperspigot use this patched version of tuske https://drive.google.com/file/d/1nEXrlY_zFxd8a_d3tqrFBIxSZ2Qm5jZj/view
  8. Pikachu

    How to effectively rank a top

    functions: https://gist.githubusercontent.com/Pikachu920/1496663940549a63a5c9d8801b134a07/raw/fdc39169fd04bd116c2c34975b05b370719fa2f9/gistfile1.txt example: https://gist.githubusercontent.com/Pikachu920/7db282700484d05de99a61a9fd85fb4c/raw/eb4ae911236360fce6ae3b1cb64614aea0b23cd2/gistfile1.txt
  9. Pikachu

    Not allowing players to exit an armorstand

    you can see my login script does this using packets. Unfortunately, spigot doesn't allow you to cancel dismount event so you'll have to cancel the packet or set it's boolean that controls dismount to false
  10. Pikachu

    chunk miner

    a few seconds of lag that any player can trigger at will? yeah, that sounds bad. the best solution would be using fawe's api
  11. Pikachu

    chunk miner

    oh boy thats gonna be laggy
  12. Pikachu

    Solved Set block at (location) to skull? Can't find way to do this.

    just change it to offline player and it should still work fine
  13. Pikachu

    Solved Set block at (location) to skull? Can't find way to do this.

    that was an example of how to use that. it's an addon called skript-mirror that uses
  14. Pikachu

    [Don't Post] Clear all effects

    Here you go, with skript-mirror effect clear potion effect[s] of %players%: loop expressions 1: loop ...loop-value.getActivePotionEffects(): loop-value-1.removePotionEffect(loop-value-2.getType()); clear potion effects of player
  15. Pikachu

    Solved Set block at (location) to skull? Can't find way to do this.

    on script load: import "org.bukkit.SkullType" effect place skull of %player% at %locations%: loop expressions 2: set {_block} to loop-value.getBlock() set block at {_block} to floor head set {_state} to {_block}.getState() {_state}.setSkullType({SkullType}.PLAYER!)...
  16. Pikachu

    Addon MundoSK

    Yes, but it isnt fun
  17. Pikachu

    Another stupid bug I haven't found out how to fix

    Actually, they most likely broke because of an error related to lambdas. If only he would accept help...
  18. Pikachu

    play_server_named_sound_effect Packet

    depends on your version, at least in 1.8 its string pinfo 0
  19. Pikachu

    Another stupid bug I haven't found out how to fix

    no i dont, your on the help forums