Make mobs sun proof (ONLY sun, not all ignite sources)

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MiiTsY

Member
May 27, 2022
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Hello, I can't figure out how to make zombie being sun proof while being able to get ignited by other sources such as lava or flint and steel.
Does anyone have an idea on how to make a work around?
 
Code:
on combust:
    if event-entity is a zombie:
        cancel the event
Welp, if I specifically said
"ONLY sun, not all ignite sources"
in the title was because I knew somebody would come up with this. Thanks but I already use that as of now and it's not what I want.
 
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