Solved Load Chunks

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I mean something like this
code_language.skript:
command /chunk:
    trigger:
        load chunk at location {location}
 
I mean something like this
code_language.skript:
command /chunk:
    trigger:
        load chunk at location {location}
You can try this:
code_language.skript:
command /chunk:
    trigger:
        set {_chunk} to the chunk of {locations}
        load chunk {_chunk}
        wait 5 seconds
        unload chunk {_chunk}
        # load and unload chunk using Skellett
 
Ohh thanks
But how to change location to world cords ?
example:
code_language.skript:
set {_chunk} to the chunk of 0,0,0 world "spawn"
 
Ohh thanks
But how to change location to world cords ?
example:
code_language.skript:
set {_chunk} to the chunk of 0,0,0 world "spawn"

code_language.skript:
Maybe try using this.. [CODE=SKRIPT]
            set {_world} to {spawnloc}‘s world
            set {_x} to x-coordinate of {spawnloc}
            set {_y} to y-coordinate of {spawnloc}
            set {_z} to z-coordinate of {spawnloc}
            set {_loc} to the location at {_x}, {_y}, {_z} of the world {_world}
[/code]

It’s mostly about the location of the world part you’re searching for
 
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