Recent content by saipar

  • Welcome to skUnity!

    Welcome to skUnity! This is a forum where members of the Skript community can communicate and interact. Skript Resource Creators can post their Resources for all to see and use.

    If you haven't done so already, feel free to join our official Discord server to expand your level of interaction with the comminuty!

    Now, what are you waiting for? Join the community now!

  1. saipar

    Replacing one syntax from SkUtillities

    set a variable to now then wait then set another variable to now then do: set {var3} to difference between {var1} and {var2}
  2. saipar

    Replacing one syntax from SkUtillities

    you want replace it with what? you can try parse as timespan
  3. saipar

    Replacing one syntax from SkUtillities

    what u mean? xd examples
  4. saipar

    Solved How do you remove cursor AMOUNT item?

    try this: remove 1 from player's tool
  5. saipar

    Remove arrows stuck on player.

    I don't even practise skript anymore xd
  6. saipar

    Skript with mods

    Theres anyway to put mods ID's into skript?
  7. saipar

    Skript with mods

    Theres anyway to put mods ID's into skript?
  8. saipar

    Remove arrows stuck on player.

    In Skript I guess you can't but you can in Java
  9. saipar

    Purchase validation system

    x = number = price of the item if player's account >= x: ex: command /buy [<text>]: trigger: if arg-1 = "wood": if player's account >= 100: give 1 wood to player remove 100 from player's account
  10. saipar

    Purchase validation system

    ??? Explain. Purchase inside Minecraft or like with paypal etc?
  11. saipar

    How do I fix this?

    on place: set {owner::%event-block%} to player if event-block is spruce wood planks: if {%player%.wood.placed} >= {%player%.max.wood}: cancel event send "&6%{%player%.wood.placed}%&7/&6%{%player%.max.wood}% &7Max Wood Reached!" else if...
  12. saipar

    Solved how can i give blocks 'owners'

    my attempt: on place: set {owner::%event-block%} to player on break: if {owner::%event-block%} != "%player%": if {owner::%event-blockt%} has permission "break.bypass" delete {owner::%event-block%} else: cancel event send "&cPermission...
  13. saipar

    cancel stone breaking animation ?

    1. You can stop people breaking the stone but you can't cancel the animation. 2. How to cancel people breaking stone: on break of stone: cancel event 3. How to just you can break stone: (other people cant) on break of stone: if player has permission "*": stop else...
  14. saipar

    Solved HELP

    ty again