Recent content by henrique73

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  1. H

    on fish: event.

    Try: on fish: if "%fishing state%" is "CAUGHT_FISH": chance of 5%: give player cooked salmon named "Fish cupom"
  2. H

    Solved Daily reward every 24 hours!

    That would only pass the time for online players
  3. H

    Solved Daily reward every 24 hours!

    I'm a bit new to Skript, but this should be working command /daily: trigger: if {time.%player%} is not set: set {time.%player%} to 0 add {server.time} to {time.%player%} if {time.%player%} - {server.time} is less than or equal to 0: give...
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    Loop blocks in a Cube

    I would like to know if there's a way to loop blocks from a event-block,like in those prison servers