Recent content by ESW_ST33le

  • Welcome to skUnity!

    Welcome to skUnity! This is a forum where members of the Skript community can communicate and interact. Skript Resource Creators can post their Resources for all to see and use.

    If you haven't done so already, feel free to join our official Discord server to expand your level of interaction with the comminuty!

    Now, what are you waiting for? Join the community now!

  1. E

    Skript look detection?

    If you use "if player's targeted entity is set:" you can check if they player is looking at the mob
  2. E

    Fireball Radius

    on projectile hit: event-projectile is fireball: create explosion with force 5 at projectile try that there might be errors I made it in like 2 seconds
  3. E

    Region Parkour

    this should fix everything, [22:39:45 WARN]: [Skript] the 1st argument is already a text, so you should not put it in one (e.g. the 1st argument instead of "%the 1st argument%") (Parkour.sk, line 67: if {parkours::*} contains "%arg-1%":') that is not an error and wont hurt the skript command...
  4. E

    Anti-fly help??

    My Anticheat Hydra has a fly check in it, this is it on any move: player does not have permission "hydra.bypass.fly" player's gamemode is survival or adventure player's flight mode is false set {_y1} to y pos of player wait 2 ticks set {_y2} to y pos of player...
  5. E

    Is there a way to play music?

    My Skript has a system to play sounds, this is itplay sound "block.anvil.destroy" with volume 5 and pitch 1 at players in radius 50 of player
  6. E

    reach

    try push victim backwards at speed 1
  7. E

    reach

    you could do "damage player by 3.5 hearts"
  8. E

    %arg-1% not working in command

    if this is all the code, you have no commands to give the player a kit. If you are using a custom skript command to give the player a kit, make the command "/usekit" or something, essentials might be interfering with the /kit command
  9. E

    /send <player/current/all> <target> command yay

    /send [<text>] [<world>]: permission: send.use trigger: execute console command "mvtp %arg 1% %arg 2%"
  10. E

    Captcha

    send "{@prefix} Successfuly completed captcha!" set {doingcaptcha::%player%} to true you have the {doingcaptcha} variable still true, when it closes the players inventory it will open it back up
  11. E

    Solved Soro AntiCheat

    what is your problem? are there any errors? why is it up for sale those checks are easy to make
  12. E

    Question

    idk if this will work but try it on explosion: loop blocks in radius 5 of event-block: loop all players: distance between loop-player and event-block is less than 10: give player event-block delete loop-block
  13. E

    On click with head

    I dont think Skript suports number codes like 397:3. You should use on click with head: if name of event item is "&cProfile": if "%player's world%" is not "bedwars": message "&fUnknown command. Type ""/help"" for help." to player else: make player...
  14. E

    HOW DO I FIX THIS?

    you might just have to many variables saved in variables.csv, if you delete a SKRIPT with a variable not the variable in variables.csv then it might work
  15. E

    Could you give me some help? (About projectile)

    try that, i dont know if it will work but it might on projectile hit: if event-projectile is stone button: damage victim by 3 hearts delete event-projectile and for reloading use on right click: if name of player's tool contains "&6gun": if {ammo} < 1...