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Addon WolvSK (1.8-1.15.2) 1.7.0

Some small features and plugin hooks for your server

  1. ShaneBee

    Resource Staff Supporter + Addon Developer

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    Can someone please help me getting the sk to successfully dm someone? I have tried loads of things, but none seem to work. Please reply with a working dm skript. thanks!
     
  2. ShaneBee

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    "dm"? as in like demote for like a ranking system? If thats the case I may have an idea
     
  3. ShaneBee

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    dm = direct message, aka /msg or /pm
     
  4. ShaneBee

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    steer not fount in 1.11
    [Skript] can't understand this event: 'on vehicle steer' (SSpetes.sk, line 113: on vehicle steer:')
    HELP :c
     
  5. ShaneBee

    Resource Staff Supporter + Addon Developer

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    Do you have ProtocolLib?
     
  6. ShaneBee

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    Yeah i have this
     
  7. ShaneBee

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    Oh I didn't watch your code in details. The steer event didn't work like with RandomSK, there is an event per direction:
    Code (Text):
    1. on vehicle steer left:
    2. on vehicle steer right:
    3. on vehicle steer forward:
    4. on vehicle steer backward:
    5. on vehicle steer jump:
     
    • Friendly Friendly x 1
  8. ShaneBee

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    Oooohhhh thanks You smucho
    Oooohhhh thanks You so muuuuch❤❤❤❤❤❤❤❤
     
  9. ShaneBee

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  10. ShaneBee

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    Hi :c i'm taking a mob how my vehicle, how i can do to this move when i press "A" "S" "D" "W"?
    sorry :c
     
  11. ShaneBee

    Resource Staff Supporter + Addon Developer

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    You can use push:
    Example:
    Code (Text):
    1. on vehicle steer forward:
    2.    vehicle of player is on ground
    3.    push vehicle of player horizontally forward at speed 1
    4. on vehicle steer backward:
    5.    vehicle of player is on ground
    6.    push vehicle of player horizontally backwards at speed 0.1
     
  12. ShaneBee

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    Hey "if player is afk" works but "if player is not afk" doesn't work can u fix that?
    Also can u add on sethome and on home teleport events?
    --- Double Post Merged, Jun 20, 2017, Original Post Date: Jun 11, 2017 ---
    Can you add "delete cooldown %text% of %player%" ? Because it doesn't finish every 5 second it gives me test message :emoji_grinning: (Or maybe you can add on cooldown finish: event instead of every 5 second: event?)
    Code (Skript):
    1. every 5 second:
    2.     loop all players:
    3.         if cooldown "loop-player" is set:
    4.             if cooldown "%loop-player%" of loop-player is finish:
    5.                 send "test" to loop-player
     
  13. ShaneBee

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    Hello, I have a problem with askyblock expressions:

    When I do this:

    Code (Skript):
    1. command /iu:
    2.     trigger:
    3.         set {_o} to askyblock owner of island at player's location
    4.         set {_miembros::*} to askyblock members of team of {_o}
    5.             if {_miembros::*} contains player:
    6.                 send "You are on your island" to player
    It doesn't work and it shows a console error: https://pastebin.com/1f9wcexE


    However, if I do this, it doesn't show any error:

    Code (Skript):
    1. command /iu:
    2.     trigger:
    3.         set {_o} to askyblock owner of island at player's location
    4.         set {_miembros::*} to askyblock members of team of {_o}
    5.         send "Your team members: %{_miembros::*}%" to player
    It seems like conditional doesn't work.
     
  14. ShaneBee

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    Nashoba updated WolvSK (1.8 to 1.12) with a new update entry:

    WolvSK 1.5.6

    Read the rest of this update entry...
    --- Double Post Merged, Jul 4, 2017, Original Post Date: Jul 4, 2017 ---
    Try the new version: 1.5.6
     
  15. ShaneBee

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    Any idea?
     
  16. ShaneBee

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  17. ShaneBee

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    Sorry for the delay... I'm very busy and demotivated at the moment :emoji_confused:
    I'll add negation for conditions.
    The events "on sethome" and "on home teleport" doesn't exist in Essentials. You can use the "on command" event.

    I'll add the delete cooldown effect but your skript seems false. Try this:
    Code (Skript):
    1. every 5 second:
    2.     loop all players:
    3.         if cooldown "test" of loop-player is finish:
    4.             send "test" to loop-player

    Maybe the problem come from ASkyBlock?
     
    • Informative Informative x 1
  18. ShaneBee

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    I know another addon which returns none instead of null, so it doesn't produce an error.
     
  19. ShaneBee

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    So, you have an error or not? And if yes, can you send me it please?
     
  20. ShaneBee

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    I posted two posts ago: https://pastebin.com/1f9wcexE
     
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