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I believe you need to loop the blocks in a radius around your variable, and then check if `event-block` is within that loopCode:on break: if broken block is in radius 50 around {warp.farmwelt}: cancel event
The mistake is:Thanks for your precise description of how and what’s not working as well as your given information about your server! I really love people like you.
'broken block' is not an entity type (CB.sk, line 620: if broken block is in radius 50 around {warp.farmwelt}:')
Can you send me a code about your answer. That way I can see what you mean.I believe you need to loop the blocks in a radius around your variable, and then check if `event-block` is within that loop
Can you send me the correct form of my code?Use distance, event-block and comparison (`[neither] %objects% ((is|are)[((n't| not| neither)]) ((less|smaller) than|below)|\<) %objects%`)
I can't comprehend it.Use distance, event-block and comparison (`[neither] %objects% ((is|are)[((n't| not| neither)]) ((less|smaller) than|below)|\<) %objects%`)
Use these: https://forums.skunity.com/wiki/general-skript-tutorial/ / https://forums.skunity.com/threads/general-skript-tutorial.5174/ (same thing, different post)I can't comprehend it.