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Solved Why does it crash my server after someone moves when he was afk?

Discussion in 'Skript' started by NeptunePlayz, Jan 5, 2020.

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  1. NeptunePlayz

    NeptunePlayz Member

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    Well for some reason my code just makes the server crash when someone comes back from being afk. I have no idea why.

    Here is my code:
    Code (Text):
    1. command /setlimbo:
    2.     permission: admin
    3.     trigger:
    4.         set {limbo} to location of player
    5.         send "&eYou set the Limbo spawn to your current location!"
    6.  
    7. on any move:
    8.     if {afk.%player%} is true:
    9.         loop all blocks in radius 2 around player:
    10.             loop-block is water or piston or sticky_piston:
    11.                 stop
    12.         loop all players in radius 2 around player:
    13.             loop-player is not "%player%":
    14.                 stop
    15.         loop all animals in radius 2 around player:
    16.             loop-animal is set:
    17.                 stop
    18.         teleport player to {hub}
    19.         set {afk.%player%} to false
    20.     delete {auto%player%}
    21.  
    22. every 1 seconds:
    23.     loop all players:
    24.         add 1 to {auto%loop-player%}
    25.         wait 1 tick
    26.         if {auto%loop-player%} is more than 294:
    27.             if {afk.%loop-player%} is true:
    28.                 stop
    29.             else:
    30.                 teleport loop-player to {limbo}
    31.                 loop 10 times:
    32.                     send "&c" to loop-player
    33.                 send "&cYou became AFK and got sent to the limbo." to loop-player
    34.                 wait 4 seconds
    35.                 set {afk.%loop-player%} to true
    36.                 stop
    Any help I can get would be appreciated.

    - Narpzy
    --- Double Post Merged, Jan 5, 2020, Original Post Date: Jan 5, 2020 ---
    it usually crashes after long periods of time
     
  2. Best Answer:
    Post #2 by TPGamesNL, Jan 5, 2020
  3. TPGamesNL

    Supporter Addon Developer Dev Programme

    Joined:
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    If you look at lines 18 and 19 from the `on any move` trigger. Line 18 (the teleport) teleport the player, which triggers the event again, which teleports the player again, which triggers the event again, and so on, until the server crashes. What you have to do, is set afk variable before teleporting, so that the teleport won't be called again.
     
  4. NeptunePlayz

    NeptunePlayz Member

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    Thank you!
     
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