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wand cooldown with changing cmd

Discussion in 'Requests' started by Rejze, Jul 25, 2022.

  1. Rejze

    Rejze Member

    Joined:
    Nov 22, 2021
    Messages:
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    Hello! I'm trying to make wand that changes custom model data on cooldown, but I don't know how to select that specific item even if player is not holding it! Here's my code

    Code (Text):
    1.  
    2. every 0.1 second:
    3.     loop players:
    4.         if {cooldown_necromancers_wand::%loop-player's uuid%} is "active":
    5.             set {cooldown_necromancers_wand::%loop-player's uuid%} to "inactive"
    6.             set custom model data of loop-player's tool to 10001
    7.             send action bar "&c▇&7▇▇▇▇" to loop-player
    8.             play sound "minecraft:block.dispenser.fail" with volume 10 and pitch 0 for loop-player
    9.             wait 1 second
    10.             send action bar "&c▇▇&7▇▇▇" to loop-player
    11.             play sound "minecraft:block.dispenser.fail" with volume 10 and pitch 0.5 for loop-player
    12.             wait 1 second
    13.             send action bar "&c▇▇▇&7▇▇" to loop-player
    14.             play sound "minecraft:block.dispenser.fail" with volume 10 and pitch 1 for loop-player
    15.             wait 1 second
    16.             send action bar "&c▇▇▇▇&7▇" to loop-player
    17.             play sound "minecraft:block.dispenser.fail" with volume 10 and pitch 1.5 for loop-player
    18.             wait 1 second
    19.             send action bar "&c▇▇▇▇▇" to loop-player
    20.             play sound "minecraft:block.dispenser.fail" with volume 10 and pitch 2 for loop-player
    21.             wait 1 second
    22.             loop all items in the loop-player's inventory:
    23.                 set custom model data of loop-item to 10000
     
  2. Neppkun

    Neppkun Member

    Joined:
    Jul 18, 2020
    Messages:
    4
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    0
    Assuming the "Necromancer's Wand" is a blaze rod with the name "Necromancer's Wand", you'd need to do:
    Code (Text):
    1.  
    2. loop all items in the loop-player's inventory:
    3.     loop-item is blaze rod named "Necromancer's Wand":
    4.         #do stuff
    5.  
     

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