Code:
format slot 0 of player with {amount.%{_seller}%} {itemtype.%{_seller}%} named "Good" with lore "Good" to close then run [execute player command "/good"]
I think it is the same problem with the other thread problem, there is no problem with the variables, while creating a chest gui, I want to determine the item type and amount values with the variable.
How can I do that ?