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Variable Help?

Discussion in 'Skript' started by QmanRocks, Jan 25, 2022.

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  1. QmanRocks

    QmanRocks New Member

    Aug 2, 2021
    Likes Received:
    I'm trying to code a feature where when you click a sign with certain text on it, you will purchase a rank (if you have enough money).
    Code (Text):
    1. on rightclick on sign:
    2.     if line 2 is "Plus Rank":
    3.         set {_balance} to value of placeholder "vault_eco_balance_fixed" from player
    4.         set {%player%.rank} to value of placeholder "vault_rank" from player
    5.         if {%player%.rank} is "default":
    6.             if {_balance} is greater than 174:
    7.                 make console execute command "/lp user %{playername}% parent set plus"
    8.                 send "Successfully purchased Plus Rank!"
    9.                 make console execute command "/eco take %player% 175"
    10.             else:
    11.                 if {_balance} is less than 175:
    12.                     send "&cYou don't have enough Gems!" to player
    13.                 else:
    14.                     send "%{_balance}%" to player <
    15.         else:
    16.             send "&cYou already have a better rank! All of the stuff from the previous ranks pass over." to player
    I'm using a plugin to import Placeholders from PlaceholderAPI, and if I test out the placeholder for balance, it registers as $350. But, the code doesn't give me the rank. It instead goes to where the < symbol is. I don't know why the code isn't working, but I feel like it isn't recognizing {_balance} as an integer. Any help would be amazing!
  2. Tenfont

    Tenfont Member

    Mar 28, 2021
    Likes Received:
    use player's balance expression, you can add or subtract from it
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