Skript Vanilla GUIs

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So I recently started using vanilla guis, but I seem to have come across a problem. When making two guis, in separate .sk files, the guis become interlinked.

My first one is a banker gui-

Second one is a punishment gui-

For some reason... when pressing the 12th slot or 14th slot in the punishment gui it does what the banker gui has set.

Well that is an odd way of checking the inventory, please follow the tutorial and see if that works
versions after 2.6 i think or it might actually be 2.6 i dont know all i know is sooner or later skript isnt gonna support 1.12 so you might need to update the thread to reflect that
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Is there a way while making the GUI to loop all slots and check if they're empty? and when they're empty, add something there?