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Vanilla GUI anti dupe fixes.

Discussion in 'Snippets' started by Dovias, Jan 14, 2020.

  1. Dovias

    Dovias New Member

    Joined:
    Dec 8, 2019
    Messages:
    6
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    These not really are snippets but, these are useful things which prevent some annoying bugs, or dupes within vanilla GUI's

    • Anti "Move all items from container to player's cursor" dupe
      Requires skript-mirror:
    Code (Text):
    1. import:
    2.   org.bukkit.event.inventory.InventoryType
    3.   org.bukkit.event.inventory.InventoryAction
    4.  
    5. on inventory click:
    6.   if event.getWhoClicked().getOpenInventory().getTopInventory().getType() is InventoryType.CHEST: #You can change type to your's gui Type.
    7.     if event.getWhoClicked().getOpenInventory().getTopInventory().getTitle() is "Name of chest":
    8.       if event.getAction() is InventoryAction.COLLECT_TO_CURSOR:
    9.         if "%event.getWhoClicked().getOpenInventory().getTopInventory().getContents()%" contains         "%event.getCursor().asOne()%":
    10.           cancel event

    • Anti "lock item in slot that contains air" whenever inventory click event is cancelled
      Requires skript-mirror:
    Code (Text):
    1. import:
    2.   org.bukkit.event.inventory.InventoryDragEvent
    3.  
    4. on InventoryDragEvent:
    5.   if event-inventory's name is "Title name of inventory":
    6.     cancel event
     

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