code_language.skript:
command /mw_su:
trigger:
make player execute command "/playsound entity.item.pickup ambient %player%"
set {mw_su} to diamond_hoe named "&5&3333"
set durability of {mw_su} to 2
set lore of {mw_su} to "123"
give unbreakable {mw_su} to the player
Why can't the item become unbreakable??