code_language.skript:
command /redeem [<text>]:
permission: redeem.player
trigger:
if arg-1 is "speed":
if {skillpoints::%uuid of player%} >= 1:
set {speed::%uuid of player%} to the player's walk speed
add 0.1 to {speed::%uuid of player%}
send "&aYour speed has been slightly increased!" to player
broadcast "%{speed::%uuid of player%}%"
remove 1 from {skillpoints::%uuid of player%}