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Solved Time difference for voting

Discussion in 'Skript' started by NeptunePlayz, Jan 14, 2020.

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  1. NeptunePlayz

    NeptunePlayz Member

    Apr 23, 2017
    Likes Received:
    I wonder how to do this, if someone can fix this skript for me, I would really appreciate it. I found some stuff on the internet, but I didn't quite understand it, so this is why I am asking for this.

    Code (Text):
    1. every 5 minutes:
    2.  loop all players:
    3.   if {vote::cooldown::%loop-player's uuid%} is not set:
    4.    send "&eIf you enjoy playing on the server, please consider voting for our playerserver to help it get better!" to loop-player
    5.    send "<link:https://playerservers.com/server/grandnetwork/vote>&a&lClick here to vote!<reset>" to loop-player
    7. on join:
    8.  if {vote::cooldown::%player's uuid%} is not set:
    9.   wait 1 second
    10.   send "&eWe noticed that you haven't voted for us today, please consider voting."
    11.   send "<link:https://playerservers.com/server/grandnetwork/vote>&a&lClick here to vote!<reset>"
    13. command /setvote [<offlineplayer>]:
    14.  permission: console
    15.  trigger:
    16.   if sender is console:
    17.    set {vote::cooldown::%arg-1's uuid%} to now
    18.    set {difference::%arg-1's uuid%} to difference between {vote::cooldown::%arg-1's uuid%} and now
    19.    set {remaining-time::%arg-1's uuid%} to difference between {difference::%arg-1's uuid%} and 24 hours
    21. every tick:
    22.  loop all players:
    23.   if difference between {remaining-time::%loop-player's uuid%} and {difference::%loop-player's uuid%} is more than 1 tick:
    24.    delete {vote::cooldown::%loop-player's uuid%}
    I basically want to disable notifications for people, if they have voted.
    --- Double Post Merged, Jan 15, 2020, Original Post Date: Jan 14, 2020 ---
    --- Double Post Merged, Jan 18, 2020 ---
    I managed to fix it.
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