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Solved Teleporting Players to a Location Saved as a Variable

Discussion in 'Skript' started by Hexivoid, Feb 7, 2018.

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  1. Hexivoid

    Hexivoid Member

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    Skript version and author not applicable.

    I'm trying to teleport players in two different arrays to a location saved as a variable, but the players are not being teleported. Can someone please tell me why this portion of my Skript isn't working? Thanks!

    (I've already added players to the arrays and checked with a broadcast. Players are being teleported if I type the raw coordinated, but not with the variable!)

    Code (Skript):
    1. set {blue.spawn} to "-48, 31, 483"
    2. set {red.spawn} to "52, 35, 483"
    3.  
    4. teleport {blueteam::*} to location {blue.spawn}
    5. teleport {redteam::*} to location {red.spawn}


     
  2. Best Answer:
    Post #9 by Hexivoid, Feb 7, 2018
  3. Uzumaki

    Uzumaki Well-Known Member

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    Code (Skript):
    1. loop {blueteam::*}:      
    2.     teleport loop-value to {blue.spawn}
    3. loop {redteam::*}:      
    4.     teleport loop-value to {red.spawn}    
     
  4. Hexivoid

    Hexivoid Member

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    No errors, but the players still didn't get teleported :emoji_frowning:
    --- Double Post Merged, Feb 7, 2018, Original Post Date: Feb 7, 2018 ---
    <x>, <y>, <z> is the correct format for locations, right?
     
  5. Hexivoid

    Hexivoid Member

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  6. Donut

    Donut Well-Known Member

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    Code (Skript):
    1. teleport player to location at 0, 0, 0 in world "world"
     
    Hexivoid likes this.
  7. Hexivoid

    Hexivoid Member

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    The coordinates in my Skript will constantly change, meaning I don't want to put in raw coordinates but rather a variable ({blue.spawn}) which is already set to a location.

    Code (Skript):
    1. teleport {blueteam::*} to location {blue.spawn}        
    seems not to be working, even after the variable is set to a location (tested this with a broadcast). Any ideas on how to teleport an array of players to a VARIABLE set to a location and not just COORDINATES? Thanks!
     
  8. Donut

    Donut Well-Known Member

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    because youre trying to throw in one text variable for 3 number arguments... you can split your text at ", " and get each coord and parse it as a number or preferably use a list variable and store each coord as a number not text
     
  9. Hexivoid

    Hexivoid Member

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    Finally got it! After so long, it feels good to of found an answer! I didn't realize that you could just parse a variable with a location without having to make it a text/string!

    Code (Skript):
    1. set {blue.spawn} to location -48, 31, 483 in world "World"  
    2. set {red.spawn} to location 52, 35, 483 in world "World"
    3.  
    4. teleport {blueteam::*} to {blue.spawn}            
    5. teleport {redteam::*} to {red.spawn}
    6.  
    7.  
    --- Double Post Merged, Feb 7, 2018, Original Post Date: Feb 7, 2018 ---
    I took inspiration from this effect and set the variable in this format instead of the teleportation effect. Thank you!
     
    PiggyBank, BotiSteve and matvapes like this.
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