Speed remover kit

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4bugser

Member
Mar 31, 2024
1
0
1
24
function elystra(p: player):
set {_random} to a random integer between 1 and 1
if {_random} = 1:
clear inventory of {_p}
wait 1 tick
equip {_p} with 1 diamond helmet of protection 3
equip {_p} with 1 iron leggings of protection 3
equip {_p} with 1 diamond boots of protection 3
equip {_p} with 1 elytra of protection 3
give {_p} 1 diamond sword of sharpness 3

command /elytra [<player>]:
trigger:
if arg is not set:
elystra(player)

I've tried everything jsut for it to result to a fail

remove all active potion effects from player this didint work
console command "effect clear %player%" didnt work please help me
 
...What exactly is the problem? this code isn't giving any potion effects to the player. Also theres no need for the first 2 lines of the function. Did you AI write this code or smth?

Also please properly format your code on this site.