Skript Version (do not put latest): Skript 2.4-beta7
Skript Author: ShaneBee
Minecraft Version: 1.14
---
Full Code:
Errors on Reload:
Addons using (including versions):
skUtilities 0.9.2
Troubleshooting:
Have you tried searching the docs? Yes
Have you tried searching the forums? Yes
What other methods have you tried to fix it? N/A
I've recently gotten into Skript due to a need for some custom plugins on our server. Specifically, I'm working on a script that spawns buffed and geared zombies (incomplete).
After looking through some of the documentation online, I noticed that the event comes with values, specifically event-entity, but I can't figure out how to get the location of said entity. Is event-entity kind of like an object in Java? How do I pass the location in as a parameter?
Thank you in advance any help.
Skript Author: ShaneBee
Minecraft Version: 1.14
---
Full Code:
Code:
on spawn of zombie:
cancel event
spawn 1 zombie at %event-entity%'s position
Errors on Reload:
Code:
Line 3: Can't understand this condition/effect: spawn 1 zombie at %event-entity%'s position (line 3: spawn 1 zombie at %event-entity%'s position')
Addons using (including versions):
skUtilities 0.9.2
Troubleshooting:
Have you tried searching the docs? Yes
Have you tried searching the forums? Yes
What other methods have you tried to fix it? N/A
I've recently gotten into Skript due to a need for some custom plugins on our server. Specifically, I'm working on a script that spawns buffed and geared zombies (incomplete).
After looking through some of the documentation online, I noticed that the event comes with values, specifically event-entity, but I can't figure out how to get the location of said entity. Is event-entity kind of like an object in Java? How do I pass the location in as a parameter?
Thank you in advance any help.
Last edited: