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Deleted member 5254
SOLVED:
The plugin/Add-on SkVault has been made thanks to Donut
Hello all. I have mentioned this a few times in other spots, but im going to throw this in here.
A Skript VAULT add-on.
One problem I know many people face is, they want to write their own economy, because maybe they have decided to drop the essentials java plugin, and write their own core. BUT.... we all come down to this one problem, If we write our OWN economy system, vault dependant plugins such as JobsReborn, ShopChest/ChestShop, Quests, etc, will not hook into our custom economy. BOOOOO...... so here is what i suggest. An add-on called, hmm.... let's say Sk-Vault / Sk-Vault-Eco / SkEco? or if we wanna get crazy, SKault? No, don't do that, thats terrible.
I don't know java at all or I would write the dang thing myself. But here is what I was thinking. Write the add-on so when it loads, it tells vault "Hey, I'm an economy plugin" and vault would be able to recognize it as the economy plugin. Then maybe in your Skript you could use events like:
And then obviously in your skripts where you already have things like
It is already linked into vault, so it would forward that amount to your custom economy skript
Just a thought.
I would love to see this become a thing. Im actually quite surprised this hasn't happened yet.
Im going to tag some of you guys in here that I think are great add-on devs, and active in the community.
Dont be offended if I didn't tag you, these are just the people I know well enough / talk to the most.
@Donut
@Pikachu
@LimeGlass
@Snow-Pyon
The plugin/Add-on SkVault has been made thanks to Donut
Hello all. I have mentioned this a few times in other spots, but im going to throw this in here.
A Skript VAULT add-on.
One problem I know many people face is, they want to write their own economy, because maybe they have decided to drop the essentials java plugin, and write their own core. BUT.... we all come down to this one problem, If we write our OWN economy system, vault dependant plugins such as JobsReborn, ShopChest/ChestShop, Quests, etc, will not hook into our custom economy. BOOOOO...... so here is what i suggest. An add-on called, hmm.... let's say Sk-Vault / Sk-Vault-Eco / SkEco? or if we wanna get crazy, SKault? No, don't do that, thats terrible.
I don't know java at all or I would write the dang thing myself. But here is what I was thinking. Write the add-on so when it loads, it tells vault "Hey, I'm an economy plugin" and vault would be able to recognize it as the economy plugin. Then maybe in your Skript you could use events like:
code_language.skript:
on vault pay:
add event-value to {MyCustomEco::%event-player%}
on vault charge:
remove event-value from {MyCustomEco::%event-player%}
And then obviously in your skripts where you already have things like
code_language.skript:
add 10 to player's balance
Just a thought.
I would love to see this become a thing. Im actually quite surprised this hasn't happened yet.
Im going to tag some of you guys in here that I think are great add-on devs, and active in the community.
Dont be offended if I didn't tag you, these are just the people I know well enough / talk to the most.
@Donut
@Pikachu
@LimeGlass
@Snow-Pyon
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