I was trying to write a Skript that's able to change snow golem's snowballs to fireballs, though I'm not too good at stuff like this. It kinda worked, but not only do I not really see the fireballs as much (I assume they phase into the ground or they go too fast), the snow golem shoots them kinda low. I was wondering if anyone could help me figure this one out, please and thank you 
Here's the code I got so far btw
on shoot:
if shooter is a snow golem:
if projectile is a snowball:
cancel event
loop 10 times:
spawn a small fireball at shooter
set {_direction} to vector between shooter and target of shooter
set velocity of last spawned entity to {_direction}
Here's the code I got so far btw
on shoot:
if shooter is a snow golem:
if projectile is a snowball:
cancel event
loop 10 times:
spawn a small fireball at shooter
set {_direction} to vector between shooter and target of shooter
set velocity of last spawned entity to {_direction}