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Skript not reading a variable

Discussion in 'Skript' started by SuperEpps22556, Jun 29, 2020.

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  1. SuperEpps22556

    Joined:
    Oct 3, 2017
    Messages:
    17
    Likes Received:
    2
    Skript Version: Skript 2.4.1
    Skript Author: Bensku
    Minecraft Version: 1.15

    Full Code:
    Code (Text):
    1. on projectile hit:
    2.     if projectile is an arrow:
    3.         if shooter is a player:
    4.             if {perk.explosive.%shooter%} is true:
    5.                 wait 3 seconds
    6.                 create an explosion of force 3.5 at location of projectile
    7.                 delete projectile
    I don't understand why the script isn't reading "if {perk.explosive.%shooter%} is true:" as I broke it down piece by piece to see what the error was followed by this code that works. The projectile is shot, hits anything, and doesn't explode.

    Code (Text):
    1. command /pk [<text>]:
    2.     trigger:
    3.         if arg-1 is "clear":
    4.             [code]
    5.         if arg-1 is "explosive":
    6.             if {perk.slot.%player%} is true:
    7.                 send "&cOnly one perk can be active at a time!" to the player
    8.                 stop
    9.             if {perk.slot.%player%} is false:
    10.                 if player has permission "perk.perk.earrow":
    11.                     send "&aExplosive Arrows perk activated!" to the player
    12.                     set {perk.slot.%player%} to true
    13.                     set {perk.explosive.%player%} to true
    14.                     set {perkslot.slot.%player%} to bow named "&bExplosive Arrow"
    I did a smaller scale test of this code and it works fine. I've been scratching my head since there's no console errors or skript errors.
    Code (Text):
    1. command /test:
    2.     trigger:
    3.         if {perk.explosive.%player%} is true:
    4.             send "This works" to the player


    Have you tried searching the docs? Yes
    Have you tried searching the forums? Scrolling through I haven't seen it
    What other methods have you tried to fix it? Tried setting different "if" statements and taking out lines. Adding a 'Send "This should work" to the shooter' line to see what line it's not picking up. Worldguard is installed and I tried setting the region to creeperexplosion allow, otherexplosion allow, and tnt allow
     
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