I was wondering if there was a way to have a change when making a custom command to get a specific item. So I want to be able to do /skypvp kit member which will give you a full set of chainmail armour but replacing one of the chainmail pieces with a iron piece randomly.
I have already got this code:
But when I execute /skypvp kit member it has a 25% chance to give me nothing.
I am using Skript and Squery 3. Can someone help me?
[doublepost=1537325329,1537323204][/doublepost]I found the code:I have already got this code:
code_language.skript:
command /skypvp kit member:
trigger:
if player's world is "skypvp":
chance of 25%:
give player 1 iron helmet named "&8[&7Member&8] &fHelmet" with lore "&6Kit: &7Member"
give player 1 chainmail chestplate named "&8[&7Member&8] &fChestplate" with lore "&6Kit: &7Member"
give player 1 chainmail leggings named "&8[&7Member&8] &fLeggings" with lore "&6Kit: &7Member"
give player 1 chainmail boots named "&8[&7Member&8] &fBoots" with lore "&6Kit: &7Member"
give player 1 stone sword named "&8[&7Member&8] &fSword" with lore "&6Kit: &7Member"
give player 1 bow named "&8[&7Member&8] &fBow" with lore "&6Kit: &7Member"
give player 16 arrow
give player 16 golden apple
give player 1 golden apple:1
else:
chance of 25%:
give player 1 chainmail helmet named "&8[&7Member&8] &fHelmet" with lore "&6Kit: &7Member"
give player 1 iron chestplate named "&8[&7Member&8] &fChestplate" with lore "&6Kit: &7Member"
give player 1 chainmail leggings named "&8[&7Member&8] &fLeggings" with lore "&6Kit: &7Member"
give player 1 chainmail boots named "&8[&7Member&8] &fBoots" with lore "&6Kit: &7Member"
give player 1 stone sword named "&8[&7Member&8] &fSword" with lore "&6Kit: &7Member"
give player 1 bow named "&8[&7Member&8] &fBow" with lore "&6Kit: &7Member"
give player 16 arrow
give player 16 golden apple
give player 1 golden apple:1
else:
chance of 25%:
give player 1 chainmail helmet named "&8[&7Member&8] &fHelmet" with lore "&6Kit: &7Member"
give player 1 chainmail chestplate named "&8[&7Member&8] &fChestplate" with lore "&6Kit: &7Member"
give player 1 iron leggings named "&8[&7Member&8] &fLeggings" with lore "&6Kit: &7Member"
give player 1 chainmail boots named "&8[&7Member&8] &fBoots" with lore "&6Kit: &7Member"
give player 1 stone sword named "&8[&7Member&8] &fSword" with lore "&6Kit: &7Member"
give player 1 bow named "&8[&7Member&8] &fBow" with lore "&6Kit: &7Member"
give player 16 arrow
give player 16 golden apple
give player 1 golden apple:1
else:
chance of 25%:
give player 1 chainmail helmet named "&8[&7Member&8] &fHelmet" with lore "&6Kit: &7Member"
give player 1 chainmail chestplate named "&8[&7Member&8] &fChestplate" with lore "&6Kit: &7Member"
give player 1 chainmail leggings named "&8[&7Member&8] &fLeggings" with lore "&6Kit: &7Member"
give player 1 iron boots named "&8[&7Member&8] &fBoots" with lore "&6Kit: &7Member"
give player 1 stone sword named "&8[&7Member&8] &fSword" with lore "&6Kit: &7Member"
give player 1 bow named "&8[&7Member&8] &fBow" with lore "&6Kit: &7Member"
give player 16 arrow
give player 16 golden apple
give player 1 golden apple:1
I am using Skript and Squery 3. Can someone help me?
code_language.skript:
[code=skript]on script load:
set {predefined::*} to 1, 2, 3, and 4
command /skypvp kit member:
trigger:
set {_gen} to random number out of {predefined::*}
if player's world is "skypvp":
if "%{_gen}%" is "1":
give player 1 iron helmet named "&8[&7Member&8] &fHelmet" with lore "&6Kit: &7Member"
give player 1 chainmail chestplate named "&8[&7Member&8] &fChestplate" with lore "&6Kit: &7Member"
give player 1 chainmail leggings named "&8[&7Member&8] &fLeggings" with lore "&6Kit: &7Member"
give player 1 chainmail boots named "&8[&7Member&8] &fBoots" with lore "&6Kit: &7Member"
give player 1 stone sword named "&8[&7Member&8] &fSword" with lore "&6Kit: &7Member"
give player 1 bow named "&8[&7Member&8] &fBow" with lore "&6Kit: &7Member"
give player 16 arrow
give player 16 golden apple
give player 1 golden apple:1
if "%{_gen}%" is "2":
give player 1 chainmail helmet named "&8[&7Member&8] &fHelmet" with lore "&6Kit: &7Member"
give player 1 iron chestplate named "&8[&7Member&8] &fChestplate" with lore "&6Kit: &7Member"
give player 1 chainmail leggings named "&8[&7Member&8] &fLeggings" with lore "&6Kit: &7Member"
give player 1 chainmail boots named "&8[&7Member&8] &fBoots" with lore "&6Kit: &7Member"
give player 1 stone sword named "&8[&7Member&8] &fSword" with lore "&6Kit: &7Member"
give player 1 bow named "&8[&7Member&8] &fBow" with lore "&6Kit: &7Member"
give player 16 arrow
give player 16 golden apple
give player 1 golden apple:1
if "%{_gen}%" is "3":
give player 1 chainmail helmet named "&8[&7Member&8] &fHelmet" with lore "&6Kit: &7Member"
give player 1 chainmail chestplate named "&8[&7Member&8] &fChestplate" with lore "&6Kit: &7Member"
give player 1 iron leggings named "&8[&7Member&8] &fLeggings" with lore "&6Kit: &7Member"
give player 1 chainmail boots named "&8[&7Member&8] &fBoots" with lore "&6Kit: &7Member"
give player 1 stone sword named "&8[&7Member&8] &fSword" with lore "&6Kit: &7Member"
give player 1 bow named "&8[&7Member&8] &fBow" with lore "&6Kit: &7Member"
give player 16 arrow
give player 16 golden apple
give player 1 golden apple:1
if "%{_gen}%" is "4":
give player 1 chainmail helmet named "&8[&7Member&8] &fHelmet" with lore "&6Kit: &7Member"
give player 1 chainmail chestplate named "&8[&7Member&8] &fChestplate" with lore "&6Kit: &7Member"
give player 1 chainmail leggings named "&8[&7Member&8] &fLeggings" with lore "&6Kit: &7Member"
give player 1 iron boots named "&8[&7Member&8] &fBoots" with lore "&6Kit: &7Member"
give player 1 stone sword named "&8[&7Member&8] &fSword" with lore "&6Kit: &7Member"
give player 1 bow named "&8[&7Member&8] &fBow" with lore "&6Kit: &7Member"
give player 16 arrow
give player 16 golden apple
give player 1 golden apple:1