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Addon skript-json 1.1.0

Seamless JSON integration for Skript

  1. btk5h

    Addon Developer

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    btk5h submitted a new resource:

    skript-json - Seamless JSON integration for Skript

    Read more about this resource...
     
  2. ShaneBee

    Supporter + Addon Developer

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    Here's a challenge: write a json parser with all the functionality of this addon in skript. It can be done. :emoji_smile:
     
  3. ShaneBee

    Supporter + Addon Developer

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    Jsonsk is better. :emoji_grinning:
     
  4. ShaneBee

    Supporter + Addon Developer

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    ???

    This addon is for parsing json, not sending chat messages.
     
    • Informative Informative x 1
  5. ShaneBee

    Supporter + Addon Developer

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    Oh lol. I didn't read the page. x)
     
  6. ShaneBee

    Supporter + Addon Developer

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    How can you know that json.sk is beter without even making a competisant?
     
  7. ShaneBee

    Supporter + Addon Developer

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    Challenge accepted.
     
  8. ShaneBee

    Supporter + Addon Developer

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    btk5h updated skript-json with a new update entry:

    skript-json 1.1.0

    Read the rest of this update entry...
     
  9. C

    CookieST Member

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    I think you should methods for formatting chat with json. The addon is called skript-json so you should go all in with this :emoji_slight_smile:
     
  10. BrettPlayMC

    Supporter

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    If there's an addon for it then why should he add it into this one?
     
  11. KingAlterIV

    KingAlterIV Well-Known Member

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    I think you didn't understand the point of this addon.This addon isn't for minecraft's json chat. Even if the name says json, its not for minecraft's json chat. This addon is for api that uses json. There's also no point in adding in this when there are plenty of other addons that has json already. If you want minecraft json, then use json.sk (dev25 and below) or Bensku's built in json messages (dev26 and above).
    [​IMG]
     
  12. Pikachu

    Moderator Supporter Addon Developer

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    What you are calling json is actually called chat component
     
  13. C

    CookieST Member

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    Never knew it was already built into Skript - thanks!
     
  14. ayoungcoder

    ayoungcoder Member

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    ```
    set {_json::mapdata::bluespawn1} to sharpsk worldguard point 1 of region "hut%loop-value-1%blue" in world "%{loc.%loop-value-1%.red}'s world%"
    set {_jsonastext} to "%the serialized json form of {_json::*}%"
    set file contents of "json/%loop-value%.json" to "%{_jsonastext}%"

    ```
    How do i make this be stored as a string in a json file instead of a json object?

    ```
    • "mainspawn":"x: -39.67, y: 52, z: -0.17" is what i want

    • "bluenexuses:1":{
      • "world":"cherrylandmc",
      • "__javaclass__":"org.bukkit.Location",
      • "x":41.0,
      • "y":27.0,
      • "z":107.0,
      • "pitch":0.0,
      • "yaw":0.0
      },
    • is what i get
      ```
     
  15. btk5h

    Addon Developer

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    Locations (and some other classes) are serialized in a special way so that they can be restored later by skript-json. If you're using another plugin that needs locations in a different format, you will need to create the string yourself instead of storing a location.
     
  16. ayoungcoder

    ayoungcoder Member

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    My idea was to have files that users are able to edit by hand but that can also be read from skript. Does skript have a way to turn that location into a string?
     
  17. Snow-Pyon

    Moderator Resource Staff

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    Just strigfy it.

    Setting:
    Code (Skript):
    1. set {_my-json-var::location::coordinates} to "%event-location%"
    2. set {my-json-var::location::world} to world of event-location
    3. set {_json} to json form of {_my-json-var::*}
    should do the job


    For converting it again you'd do:
    Code (Text):
    1. map json {_json} to {_locations::*}
    2. set {_coordinates::*} to {_locations::location::coordinates} parsed as "x: %number%, y: %number%, z: %number%"
    3. set {_world} to world({_locations::location::world})
    4. set {_location} to location({_coordinates::*}, {_world})
     
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