skquery permissions manager

  • Welcome to skUnity!

    Welcome to skUnity! This is a forum where members of the Skript community can communicate and interact. Skript Resource Creators can post their Resources for all to see and use.

    If you haven't done so already, feel free to join our official Discord server to expand your level of interaction with the comminuty!

    Now, what are you waiting for? Join the community now!

  • LOOKING FOR A VERSION OF SKRIPT?

    You can always check out skUnity Downloads for downloads and any other information about Skript!

Status
Not open for further replies.
This will allow you to use %player%'s permissions which acts as a list that can have permissions removed or added. You can also loop it or set a list to it

code_language.skript:
script options:
    $ use permissions

command /test:
    trigger:
        set {_perms::*} to player's permissions
        broadcast "%{_perms::*}%"
And yes, that script options event has to go at the top of your script.
 
This will allow you to use %player%'s permissions which acts as a list that can have permissions removed or added. You can also loop it or set a list to it

code_language.skript:
script options:
    $ use permissions

command /test:
    trigger:
        set {_perms::*} to player's permissions
        broadcast "%{_perms::*}%"
And yes, that script options event has to go at the top of your script.
I have but it says is unknown
[doublepost=1488390800,1488382211][/doublepost]
This will allow you to use %player%'s permissions which acts as a list that can have permissions removed or added. You can also loop it or set a list to it

code_language.skript:
script options:
    $ use permissions

command /test:
    trigger:
        set {_perms::*} to player's permissions
        broadcast "%{_perms::*}%"
And yes, that script options event has to go at the top of your script.
5e2f656df16ed2164e8825fbaaed013d.png
?
 
Skript doesn't know what essentials.kick is, you have to put it on a "quoted text" then add it to the player's permissions.
 
Status
Not open for further replies.