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That file is empty for me.Disable packets in the SyntaxToggles.yml to fix the issue
Delete the files that are empty in Skellett folder. Or delete the whole Skellett folder and let everything regenerate.That file is empty for me.![]()
I did and it is still generating with a blank file. :/Delete the files that are empty in Skellett folder. Or delete the whole Skellett folder and let everything regenerate.
Do you have any errors on startup? Can I see your console log?I did and it is still generating with a blank file. :/
Not yet, but it's planned. On my 1.12 todo list.Hello. There is any option in skellett to change/set header and footer of tablist for specific player or all of them?
I'm using 1.12 version of spigot, lastest relase of bensku skript dev29, and TablistAPI.
Thanks a lot for reply
Best Addon EVER![]()
on script load:
set mysql host to "localhost"
set mysql username to "adsasdasd"
set mysql password to "asdsadsad"
set mysql database to "asdasd"
connect to mysql
[14:20:54 ERROR]: Can't understand this condition/effect: set mysql password to "asdsadsad" (topka.sk, line 4: set mysql password to "asdsadsad"')
[14:20:54 INFO]: [Skellett] MySQL connect error: Access denied for user 'bedwarsSTATS'@'localhost' (using password: YES)
[14:20:54 INFO]: [Skellett] MySQL connect error: Access denied for user 'bedwarsSTATS'@'localhost' (using password: YES)
You need to enable the password syntax in the MySQL.yml to enable the password syntax. It's a security feature.I have this code.
Code:on script load: set mysql host to "localhost" set mysql username to "adsasdasd" set mysql password to "asdsadsad" set mysql database to "asdasd" connect to mysql
and i have this error
Code:[14:20:54 ERROR]: Can't understand this condition/effect: set mysql password to "asdsadsad" (topka.sk, line 4: set mysql password to "asdsadsad"') [14:20:54 INFO]: [Skellett] MySQL connect error: Access denied for user 'bedwarsSTATS'@'localhost' (using password: YES) [14:20:54 INFO]: [Skellett] MySQL connect error: Access denied for user 'bedwarsSTATS'@'localhost' (using password: YES)
Latest version of Skellet
function GetNumber(table: text, column: text, where: text, id: text) :: number:
set {_result} to mysql result of query "SELECT `%{_column}%` FROM `%{_table}%` WHERE `%{_where}%` = ""%{_id}%"""
set {_columnlist::*} to mysql number "%{_column}%" in {_result}
return {_columnlist::1}
You need to enable the password syntax in the MySQL.yml to enable the password syntax. It's a security feature.
You can also just use the MySQL.yml to update your login details rather than the syntax if you want.
Go to plugins/Skellett/MySQL.yml/ and change PasswordSyntax: to true.Where i can enable password syntax?
Fixed:
- Improved Actionbar parser time a little
- Changed entity can see condition
code_language.skript:%entity% [can] (see|visibly see|line of sight) [can see] %entity% #to %entity% (1¦can|2¦can([ ]no|')t) [visibly] see %entity%
- Fixed a bunch of bugs I forgot to write down
- Fixed some issues with some syntax
- Did alot of testing all over Skellett (Not SkellettProxy yet, Update next week)
Added:
- Support for multiple text components in the book add page effect
-...
You could use CoreProtect. A block logger and use Skellett methods to test if it's a natual block. SkRayFall has an expression to check if a block is natural or not. I might add full CoreProtect support as there is alot missing from the API in Skript.Hey man, love the plugin! It's so useful on my server, and its great to see and active developer
Is there any way to check if a block is naturally generated or placed by a player with Skellet?
Doing some on ore mine events, but I don't want people to be able to just place and mine ex. iron ore, they have to find it naturally.
Yeah I actually had a look at SkRayFall but it seems abandoned and not up to date :/You could use CoreProtect. A block logger and use Skellett methods to test if it's a natual block. SkRayFall has an expression to check if a block is natural or not. I might add full CoreProtect support as there is alot missing from the API in Skript.
show an action bar from "&chi." to playerHow do I send a player an action bar?
There isplz add a motd check in spigot servers on bungeecord to check motd spigot and not bungee
SharpSK already has some support for CoreProtect (there is a rollback and restore effect) so you might be better asking @SharpjawsYeah I actually had a look at SkRayFall but it seems abandoned and not up to date :/
Already using CoreProtect to log blocks, so added support for that would be amazing!